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ARM Welcomes OpenGL ES 3.0 (Halti)
Anand Patel
Today at
SIGGRAPH,
Khronos announced the latest incarnation of graphics API targeted at embedded and mobile development –
OpenGL ES 3.0
. The new API brings many features that are present in the latest…
September 11, 2013
OpenCL with ARM Mali: GPU Computing... with no compromises
Roberto Mijat
ARM has
just announced
their submission to Khronos for their OpenCL 1.1 Full Profile conformance tests results for the
MaliTM-T604 GPU
[1]. This makes ARM the first GPU IP Vendor to submit results for Full…
September 11, 2013
ARM Unveils Details of ASTC Texture Compression at HPG Conference - Part 2
Sean Ellis
In
part one
of this two-part post, I wrote about the first part of
Tom Olson's paper
from
High Performance Graphics 2012
. We saw how Bounded Integer Sequence Encoding allows ASTC to have a finely…
September 11, 2013
ARM announces founding of Heterogeneous System Architecture Foundation
Jem Davies
I blogged
before
that I was going to speak at the AMD Fusion Developer Summit. Yesterday in Bellevue I announced that ARM was joining the
Heterogeneous System Architecture (HSA) Foundation
as a founder…
September 11, 2013
ASTC Texture Compression: ARM Pushes the Envelope in Graphics Technology
Tom Olson
ARM's GPU
architects and engineers regularly push the envelope in mobile graphics technology, which is why the latest
Mali GPU cores
offer such a unique combination of best-in-class graphics performance…
September 11, 2013
Launching Mali-T658: "Hi Five-Eight, welcome to the party!"
Edvard Sørgård
Just a day ago we've lifted the veil off the
ARM® Mali™-T658
, the second
Mali GPU
based on the Midgard architecture that we launched a year ago. It's been brewing in our labs next to the…
September 11, 2013
GPU Computing in Android? With ARM Mali-T604 & RenderScript Compute You Can!
Roberto Mijat
Everyone is excited by Android 4.0
Ice Cream Sandwich
(ICS) and no wonder! Google's "
most ambitious release to date
" rolls out many new features that look very promising indeed: zero-click NFC…
September 11, 2013
At Home on the Range - Why Floating Point Formats Matter in Graphics
Sean Ellis
As graphics processor hardware now supports a number of different floating point data formats, it is important to understand how to select an appropriate format for your calculations, and why the choice…
September 11, 2013
Memory Management on Embedded Graphics Processors
Sean Ellis
Our latest world-class embedded graphics processor, the
ARM® Mali™-T604 GPU
, has excellent memory bandwidth, pixel fill rates to make the mind boggle, and gigaflops of programmable shading power…
September 11, 2013
ARM Powered Smartphone Sets New Graphics Benchmark
Jakub Lamik
Taking an in-depth look at all methods used throughout the industry to compare
GPU
performance in the handset space as well as their accuracy (or lack thereof) is not an easy task. Uniquely this year,…
September 11, 2013
Multicore or Multi-pipe GPUs: Easy steps to becoming multi-frag-gasmic
Ed Plowman
The ARM
Mali-400 MP
was the world's first embedded multicore
graphics processor
(GPU) when it was
launched
, back in 2008, and
Mali-T604
continues that trend. Since then, there have been a number of…
September 11, 2013
Triangles Per Second 2: A Chocolate Teapot of a Graphics Benchmark
Tom Olson
In the
first blog of this series
, I claimed that as a
GPU
performance metric, triangles per second (aka TPS or triangle rate) is a chocolate teapot — i.e. utterly and completely useless — and talked about…
September 11, 2013
Triangles Per Second: Performance Metric or Chocolate Teapot?
Tom Olson
For the Second blog on this subject see
Triangles Per Second 2: A Chocolate Teapot of a Graphics Benchmark
.The practice of characterizing
GPU
performance in terms of triangle rate (triangles per second…
September 11, 2013
ARM Unveils Details of ASTC Texture Compression at HPG Conference - Part 1
Sean Ellis
The internal details of ARM's Adaptive Scalable Texture Compression (ASTC) technology were launched this week at the
High Performance Graphics conference
in Paris, France. Tom Olson presented his…
September 11, 2013
ARM's ASTC Adopted by Khronos Group
Sean Ellis
At
SIGGRAPH
today, the
Khronos™ Group
announced that the Adaptive Scalable Texture Compression (ASTC) technology developed by ARM and AMD has been adopted
as an official extension to both the OpenGL…
September 11, 2013
How low can you go? Building low-power, low-bandwidth ARM Mali GPUs
Tom Olson
I'm just back from
SIGGRAPH 2012
, the world's biggest computer graphics conference, and (as every year) still breathing hard from the excitement of seeing the latest in graphics research. This year…
September 11, 2013
Of Philosophy and When is a Pixel Not a Pixel?
Ed Plowman
It's been a busy few months here at ARM in the run up to the
launch
of the
ARM® Mali™-T604 Graphics Processor (GPU)
at
ARM Techcon
. In the post-launch lull (i.e. returning to a slightly…
September 11, 2013
ARM Mali-T604: New GPU & Architecture For Highest Performance & Flexibility
Jem Davies
Today we announced the
ARM® Mali™-T604
GPU, the first implementation of ARM’s new Midgard architecture. The increase in screen resolutions and the demand for better-looking and more intuitive…
September 11, 2013
VOME: OpenMAX Compliant Media Framework for Android
Guest Partner Blogger
The number of
Android based devices
continues to explode in the
smartphone
market. As more Android smartphones are introduced into the market the ability to differentiate continues to be a challenge for…
September 11, 2013
Technology for our Connected Lives at Home Comes to Life at Computex
Jim Wallace
As this is my first time visiting
Computex
I was anxious to see how the emerging trends from
CES
earlier this year have been adapted and regionalized for the local market. At CES we saw a new era of connected…
September 11, 2013
Making the Mali GPU Device Driver open source
Samuel Taylor
Recently we released a major update to the Linux drivers for the
Mali-200
and
Mali-400 MP
GPUs. Like many software projects we time-box our driver development, with two major releases each year. This…
September 11, 2013
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