This discussion has been locked.
You can no longer post new replies to this discussion. If you have a question you can start a new discussion

offline compiler and emulator in shader development studio

i add the "/home/apuser/Mali_Offline_Compiler_v4.1.0/Mali-400/malisc" in compiler of shader development studio in preferences,but the follow warning happens:

Description                                                                               Resource    Path         Location    Type

Offline compiler not found. Configure a compiler in preferences.    s.frag       /success    Unknown    MaliSC Reported Problem

why?

and when rendering using opengles 2.0 emulator,the following warning happens:

Please check your Renderer:

- Is the correct one selected in the Shader Preview window?

- Is the address in the Renderer Preferences correct?

- Is the renderer running and waiting for connections?

why?

thanks

Parents
  • Hi Bill,

    1. Well spotted, our mistake. Mali GPU Offline Shader Compiler 3.0 is now available for download
    2. You are correct, Mali GPU Shader Development Studio doesn't work with Eclipse 4.X [Kepler] or newer, it requires Eclipse 3.X [Indigo]. And I'm pretty sure I had it working with v3.7.2.

    Cheers,

    Jacek

Reply
  • Hi Bill,

    1. Well spotted, our mistake. Mali GPU Offline Shader Compiler 3.0 is now available for download
    2. You are correct, Mali GPU Shader Development Studio doesn't work with Eclipse 4.X [Kepler] or newer, it requires Eclipse 3.X [Indigo]. And I'm pretty sure I had it working with v3.7.2.

    Cheers,

    Jacek

Children
No data