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offline compiler and emulator in shader development studio

i add the "/home/apuser/Mali_Offline_Compiler_v4.1.0/Mali-400/malisc" in compiler of shader development studio in preferences,but the follow warning happens:

Description                                                                               Resource    Path         Location    Type

Offline compiler not found. Configure a compiler in preferences.    s.frag       /success    Unknown    MaliSC Reported Problem

why?

and when rendering using opengles 2.0 emulator,the following warning happens:

Please check your Renderer:

- Is the correct one selected in the Shader Preview window?

- Is the address in the Renderer Preferences correct?

- Is the renderer running and waiting for connections?

why?

thanks

Parents
  • 1. Please do not close out as the link for the 3.0 version of the offline compiler is no longer there in the "Previous Versions" page of the offline compiler.

    2. Tagging this one in there as well, please note that you need to use Eclipse v3.5.2 and not any newer version of Eclipse to get Studio to run.

    Please advise when the offline compiler v3.0 download link is available again, or if you want to post it in a reply that would be fine too.

    Cheers,

    Bill

Reply
  • 1. Please do not close out as the link for the 3.0 version of the offline compiler is no longer there in the "Previous Versions" page of the offline compiler.

    2. Tagging this one in there as well, please note that you need to use Eclipse v3.5.2 and not any newer version of Eclipse to get Studio to run.

    Please advise when the offline compiler v3.0 download link is available again, or if you want to post it in a reply that would be fine too.

    Cheers,

    Bill

Children
  • Hi Bill,

    1. Well spotted, our mistake. Mali GPU Offline Shader Compiler 3.0 is now available for download
    2. You are correct, Mali GPU Shader Development Studio doesn't work with Eclipse 4.X [Kepler] or newer, it requires Eclipse 3.X [Indigo]. And I'm pretty sure I had it working with v3.7.2.

    Cheers,

    Jacek