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Blogs

Latest Blogs
  • Accelerated Learning for Accelerated Technology Pace

    Khaled Benkrid
    Khaled Benkrid
    One of the United Nations' Sustainable Development Goals is Quality Education. Arm is uniquely positioned to help address the education and skills gap in computing and STEM. Learn about the Arm approach…
    • March 26, 2019
  • Arm School Program launches Smart City innovation day with Outwood

    Rob Leeman
    Rob Leeman
    The Arm School Program (ASP) recently ran a phenomenal maker day in collaboration Outwood Grange Academies Trust. The pupils designed a smart street light in the computing lessons.
    • March 25, 2019
  • Five reasons to attend the Arm Research Summit

    Charlotte Christopherson
    Charlotte Christopherson
    The Arm Research Summit is taking place in the US for the first time this year, in the ever-expanding technology hub of Austin, Texas. If you want to know more about the latest tech developments, find…
    • March 25, 2019
  • Arm School Program – news update

    Nicholas Sample
    Nicholas Sample
    Arm is proud to become one of the first founding sponsors of the new National Centre for Computing Education (NCCE), alongside BT and Rolls-Royce.
    • March 22, 2019
  • AI vs ML – What’s the Difference?

    Hellen Norman
    Hellen Norman
    AI and ML are NOT the same thing. Want to know the difference? Read on…
    • March 21, 2019
  • Upcoming changes - a detailed look at the new Arm Developer and Community websites

    Chris Royston
    Chris Royston
    We've made some significant changes to the Arm Developer and Arm Community websites. These changes will allow you to access easily to all the information you need, at each point of your journey.
    • March 21, 2019
  • Better Together: Integrating Arm Mobile Studio with Unity

    Geraint North
    Geraint North
    This blog talks about how the new Arm Mobile Studio collection of tools can help with Android performance analysis, and how they work together with Unity to produce a more compelling performance analysis…
    • March 20, 2019
  • Accelerating Mali GPU analysis using Arm Mobile Studio

    Peter Harris
    Peter Harris
    Learn to use the built-in templates in Arm Streamline Performance Analyzer to accelerate performance analysis of graphical Android applications using a Mali GPU.
    • March 20, 2019
  • Working with Uptree to support the next generation of STEM talent

    Anna Malan
    Anna Malan
    Arm's Anna Malan speaks to Uptree co-founders Tamsin Dewhurst and Lucy Cranwell-Ward about how Arm and Uptree are supporting the next generation of STEM talent.
    • March 20, 2019
  • Vulkan Best Practices for Mobile Developers

    Ben Walshe
    Ben Walshe
    Vulkan is a powerful graphics API which allows for complete control of your application, enhancing the visual fidelity and performance. However, the API can be quite complex for developers as there are…
    • March 19, 2019
  • Introducing high performance device virtualization: Approach to standardization

    Berenice Mann
    Berenice Mann
    In this blog we introduce Arm's approach to accelerators and device virtualization with a view to agreeing standards.
    • March 18, 2019
  • Compiler flags across architectures: -march, -mtune, and -mcpu

    John Linford
    John Linford
    GNU compilers and LLVM-based compilers like the Arm Compiler for HPC have three compiler flags in common: -march, -mtune, and -mcpu.  I look at what these flags mean for GNU compilers and LLVM-based compilers…
    • March 18, 2019
  • Error Correlation Prediction for lockstep processors in safety-critical systems

    Charlotte Christopherson
    Charlotte Christopherson
    Functional safety is an important concept in safety-critical systems, and is defined as the absence of unacceptable risk due to hazards caused by malfunctioning electronic systems. Lockstepping is an error…
    • March 15, 2019
  • Taking a look inside the new HoloLens 2

    Ian Pilkington
    Ian Pilkington
    As Microsoft launches its latest mixed reality headset, the HoloLens2, we take a look at the key features and capabilities of the wearable device and how Arm is enabling performance and power efficiency…
    • March 14, 2019
  • The Role of Physical Security in IoT

    Kobus Marneweck
    Kobus Marneweck
    Physical security, also known as silicon or hardware security, involves securing the silicon element of a system. This blog explores the different physical attacks and Arm IP on offer as a counter-measure…
    • March 14, 2019
  • After Embedded World: What’s Next for Embedded ML?

    Dylan Zika
    Dylan Zika
    There’s no denying that Embedded World (EW) is a whirlwind – 1000 exhibits, 35,000 visitors and over 2,000 industry participants – but now that it’s all over and the dust has settled, I wanted to take…
    • March 14, 2019
  • The Architecture of Mobile Gaming

    Ben Walshe
    Ben Walshe
    Arm is the architecture of mobile gaming, now the largest gaming segment in the world. Arm is attending GDC 2019 to showcase some of the initiatives being undertaken by the ecosystem team that hep game…
    • March 12, 2019
  • Making Helium: Bringing Amdahl's law to heel (4/4)

    Thomas Grocutt
    Thomas Grocutt
    In previous posts we've looked at how Arm Helium technology handles vector instructions. The problem is that whenever code is vectorized, it’s not long before Amdahl's law sneaks up on you! Amdahl's law…
    • March 8, 2019
  • How Arm is powering the road to cleaner smarter vehicles

    James Scobie
    James Scobie
    It’s important to fully understand the requirements of different types of engines, whether it’s a conventional internal combustion engine, hybrid or fully electric powertrain. So, how is Arm powering these…
    • March 6, 2019
  • Be the next speaker at Arm TechCon 2019

    Elan Tanzer
    Elan Tanzer
    Arm is pleased to announce the opening of the Call for Papers for its international event Arm TechCon taking place October 8-10, 2019.
    • March 5, 2019
  • What Android’s move to 64-bit means for game developers

    Dave Whaley
    Dave Whaley
    Information for game developers about what to do and how to prepare for the move to 64-bit computing on Android
    • March 5, 2019
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