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  • Description A forum for developers building high-performance mobile apps, cutting-edge graphics, and immersive gaming experiences on Arm.
  • Threads 1414 Questions
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  • Answered

    Arm Offline Comlier's Performance analysis Not Including "Instructions Emitted" +1

    26585 views
    2 replies
    Latest over 5 years ago
    by Peter Harris Arm Employee Badge
  • Answered

    G76 perf drop after Android Q update (bandwidth problem?) +1

    • Android OpenGL ES
    • performance
    • Mali-G76
    27199 views
    1 reply
    Latest over 5 years ago
    by Peter Harris Arm Employee Badge
  • Answered

    How much is the maximum resolution of texture updating ? +1

    27309 views
    3 replies
    Latest over 5 years ago
    by Peter Harris Arm Employee Badge
  • Answered

    How much is the maximum resolution of texture supported by Mali GPU? +1

    25855 views
    1 reply
    Latest over 5 years ago
    by Peter Harris Arm Employee Badge
  • Answered

    glInvalidateFramebuffer problem +1

    53471 views
    14 replies
    Latest over 5 years ago
    by Peter Harris Arm Employee Badge
  • Answered

    Any Replacement for Mali GPU? +1

    25950 views
    1 reply
    Latest over 5 years ago
    by Peter Harris Arm Employee Badge
  • Answered

    Maximum texture size on Arm Mali 400MP +2

    • Mali Drivers
    • OpenGL ES
    • Mali-GPU
    • Mali-400
    32216 views
    3 replies
    Latest over 5 years ago
    by Peter Harris Arm Employee Badge
  • Answered

    Why does the CPU perform better than the GPU when blending small areas? 0

    29190 views
    1 reply
    Latest over 5 years ago
    by Peter Harris Arm Employee Badge
  • Answered

    Irregular behaviour of vectors in OpenCL(1.2) kernels +1

    • OpenCL
    • Mali GPU (Midgard Architecture)
    • Mali OpenCL SDK
    • Linux OpenCL
    37325 views
    1 reply
    Latest over 5 years ago
    by Kévin Petit Arm Employee Badge
  • Answered

    Map/Unmap operations with Zero copy buffer. +1

    • OpenCL
    • High-Performance Computing (HPC)
    • Mali GPU (Midgard Architecture)
    34298 views
    1 reply
    Latest over 5 years ago
    by Kévin Petit Arm Employee Badge
  • Answered

    Zero Copy Buffer Allocation on Arm Mali MidGard GPUs Opencl1.2 +1

    • Midgard
    • OpenCL
    • C++
    • Mali OpenCL SDK
    • gpu
    39389 views
    4 replies
    Latest over 5 years ago
    by abhi.verma
  • Answered

    Optimised GPU convolution for low memory integrated devices -such as arm processors /GPUs? +2

    • Mali GPU (Midgard Architecture)
    • Machine Learning (ML)
    • Mali OpenCL SDK
    36609 views
    2 replies
    Latest over 6 years ago
    by abhi.verma
  • Answered

    can MALI-T720 GPU use ACL to run CNN ? or other way to use it ? or why it does not ? +1

    36058 views
    5 replies
    Latest over 6 years ago
    by lyz-eleven
  • Answered

    how to control GPU frequency with OPENCL. +1

    33922 views
    1 reply
    Latest over 6 years ago
    by Kévin Petit Arm Employee Badge
  • Answered

    Early stencil on Mali-400? 0

    • GPU Architecture
    • Mali-400
    32515 views
    1 reply
    Latest over 6 years ago
    by Peter Harris Arm Employee Badge
  • Answered

    cl_khr_subgroups questions 0

    • Mali GPU (Valhall Architecture)
    • OpenCL
    • Mali GPU (Bifrost Architecture)
    • Bifrost
    34191 views
    2 replies
    Latest over 6 years ago
    by Yury
  • Answered

    eglCreatePixmapSurface for Mali-400 under linux 0

    • Mali-GPU
    • Mali-400
    36117 views
    3 replies
    Latest over 6 years ago
    by suger09
  • Answered

    How to run some etcpack.exe processes at the same time 0

    • Mali Texture Compression Tool
    39537 views
    7 replies
    Latest over 6 years ago
    by Peter Harris Arm Employee Badge
  • Answered

    Mali-400 MP2 glReadPixels alternatives +2

    34989 views
    2 replies
    Latest over 6 years ago
    by suger09
  • Answered

    GLSL Compute Shader: ERROR: xxx: S0001: Function call discards 'readonly' access qualifier. 0

    • OpenGL ES
    • Compilation error
    • Compute Shaders
    34124 views
    2 replies
    Latest over 6 years ago
    by Андрей Геец
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Topics being discussed in this forum
  • Adaptive Scalable Texture Compression (ASTC)
  • Android
  • Arm Mobile Studio
  • arm streamline
  • Bifrost
  • DS-5 Streamline
  • Mali Drivers
  • Mali GPUs
  • Mali Graphics Debugger
  • Mali Offline Compiler
  • Mali Texture Compression Tool
  • Mali-400
  • Mali-450
  • Mali-G71
  • Mali-GPU
  • Mali-T604
  • Mali-T628
  • Mali-T760
  • Midgard
  • OpenCL
  • OpenGL ES
  • shader core
  • Streamline
  • Streamline Performance Analyzer
  • vulkan