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  • Description A forum for developers building high-performance mobile apps, cutting-edge graphics, and immersive gaming experiences on Arm.
  • Threads 1414 Questions
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  • Answered

    Streamline performance counter G715: $MaliCoreInstructionsNarrowInstructions +1

    2442 views
    2 replies
    Latest over 2 years ago
    by Swapnil Ghanshyala
  • Answered

    Processing units and Fragment Warps in G78 and Immortalis-G715 +1

    3062 views
    3 replies
    Latest over 2 years ago
    by Peter Harris Arm Employee Badge
  • Suggested Answer

    how to perf the kernel in arm mobile studio by streamline ? 0

    • arm streamline
    3472 views
    4 replies
    Latest over 2 years ago
    by Peter Harris Arm Employee Badge
  • Answered

    Question about speeding up PSO pre-warm 0

    • vulkan
    • Compilers
    3025 views
    2 replies
    Latest over 2 years ago
    by Oliver Beirne Arm Employee Badge
  • Answered

    Streamline analyze performance 0

    • arm streamline
    2325 views
    2 replies
    Latest over 2 years ago
    by sindney
  • Answered

    Subpasses, alpha blending, FPS/Early ZS +1

    2311 views
    2 replies
    Latest over 2 years ago
    by Oliver Beirne Arm Employee Badge
  • Suggested Answer

    Subpasses, alpha blending, FPK/Early ZS 0

    2350 views
    1 reply
    Latest over 2 years ago
    by Christian F Arm Employee Badge
  • Answered

    Why vulkan has much higher input primitives than OpenGL? 0

    • vulkan
    • performance
    • OpenGL
    • gpu
    6346 views
    10 replies
    Latest over 2 years ago
    by iculi
  • Answered

    Can not download Arm Mobile Studio +1

    4103 views
    3 replies
    Latest over 2 years ago
    by Peter Harris Arm Employee Badge
  • Suggested Answer

    Unexpected behaviour of VKN subpasses on G76 (Samsung S10), G77 (S20FE) 0

    9123 views
    16 replies
    Latest over 2 years ago
    by Christian F Arm Employee Badge
  • Suggested Answer

    [Vulkan] [Mali-G77] Tile based rendering issue in Mali G77? 0

    2836 views
    2 replies
    Latest over 2 years ago
    by DT
  • Answered

    Strange arithmetic performance on G76 with/without explicit mad() 0

    3224 views
    4 replies
    Latest over 2 years ago
    by Ivan Kozlovskikh
  • Suggested Answer

    Mali G72 libs 0

    • Bifrost
    • Mali GPUs
    • Mali Driver Development Kit
    1949 views
    1 reply
    Latest over 2 years ago
    by Peter Harris Arm Employee Badge
  • Answered

    Mali Davlin-g31 intigration issue 0

    3129 views
    3 replies
    Latest over 2 years ago
    by StephanieAltman
  • Answered

    Query GPU core count from game 0

    • Android
    • Mali GPUs
    4713 views
    6 replies
    Latest over 2 years ago
    by Oliver Beirne Arm Employee Badge
  • Answered

    Device lost due to OOB accesses in not-taken branches 0

    • Mali GPUs
    • Compute Shaders
    3218 views
    4 replies
    Latest over 2 years ago
    by Christian F Arm Employee Badge
  • Not Answered

    CPU spikes in mali-cmar-backend thread 0

    • Android
    • OpenGL ES
    • Mali-G77
    • Mali GPUs
    5302 views
    4 replies
    Latest over 2 years ago
    by liujc
  • Answered

    Mali Offline Compiler - arithmetics cycles vs texture cycles 0

    • Mali Offline Compiler
    7317 views
    9 replies
    Latest over 2 years ago
    by Harmyni
  • Suggested Answer

    Constant buffers and varyings size and layout optimization 0

    • Mali Offline Compiler
    3870 views
    1 reply
    Latest over 2 years ago
    by Peter Harris Arm Employee Badge
  • Answered

    Using normal shader in multiview enabled pass 0

    • vulkan
    • multiview
    2170 views
    1 reply
    Latest over 2 years ago
    by sindney
<>
Topics being discussed in this forum
  • Adaptive Scalable Texture Compression (ASTC)
  • Android
  • Arm Mobile Studio
  • arm streamline
  • Bifrost
  • DS-5 Streamline
  • Mali Drivers
  • Mali GPUs
  • Mali Graphics Debugger
  • Mali Offline Compiler
  • Mali Texture Compression Tool
  • Mali-400
  • Mali-450
  • Mali-G71
  • Mali-GPU
  • Mali-T604
  • Mali-T628
  • Mali-T760
  • Midgard
  • OpenCL
  • OpenGL ES
  • shader core
  • Streamline
  • Streamline Performance Analyzer
  • vulkan