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  • Description A forum for developers building high-performance mobile apps, cutting-edge graphics, and immersive gaming experiences on Arm.
  • Threads 1443 Questions
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  • Not Answered

    When 16k page is enabled, our game (UE4 based) is consuming massive amount of memory. 0

    • Mali GPUs
    • Memory
    599 views
    2 replies
    Latest 11 days ago
    by sindney
  • Answered

    [Mali-G925 / driver 49.1.0] SIGSEGV in libGLES_mali.so on every CPU-side Vulkan sync API (vkWaitForFences, vkWaitSemaphores, vkGetSemaphoreCounterValue, vkQueueWaitIdle) after compute swapchain submit +1

    • Android
    • vulkan
    • Mali Vulkan SDK
    • driver
    1556 views
    5 replies
    Latest 20 days ago
    by Peter Harris Arm Employee Badge
  • Suggested Answer

    use and utility of NPU 0

    • Android
    • microNPU
    545 views
    3 replies
    Latest 1 month ago
    by Peter Harris Arm Employee Badge
  • Answered

    NEON/SIMD SVE SME and C ARM extension(ACLE,ADVSIMD,CMSE,MORELLO,MVE) +1

    • SIMD and Vector Processing Instructions
    • ACLE
    521 views
    2 replies
    Latest 1 month ago
    by hterrolle
  • Answered

    Streamline recording only captures ~1 second +1

    • arm streamline
    • Streamline Performance Analyzer
    1788 views
    5 replies
    Latest 1 month ago
    by Chloe Tibets
  • Not Answered

    [ERROR] Linker build ID not found in GNU notes 0

    771 views
    1 reply
    Latest 1 month ago
    by Ben Clark Arm Employee Badge
  • Answered

    Mali-G510 driver for aarch64 0

    520 views
    1 reply
    Latest 1 month ago
    by Ben Clark Arm Employee Badge
  • Answered

    Perfomance 0

    499 views
    1 reply
    Latest 2 months ago
    by Peter Harris Arm Employee Badge
  • Suggested Answer

    whether Mali G715 support time-sharing virtualization +1

    949 views
    3 replies
    Latest 2 months ago
    by Ben Clark Arm Employee Badge
  • Answered

    gl_fragcord shader variable 0

    1101 views
    3 replies
    Latest 4 months ago
    by Peter Harris Arm Employee Badge
  • Answered

    using NEON with OpenCL data type +1

    • OpenCL
    • NEON
    567 views
    1 reply
    Latest 4 months ago
    by hterrolle
  • Suggested Answer

    how to use NEON lame register and related functions. 0

    • Registers
    • NEON
    1202 views
    6 replies
    Latest 4 months ago
    by hterrolle
  • Suggested Answer

    OpenGL performance of persistent mapped buffers with READ_BIT 0

    • Android OpenGL ES
    • OpenGL
    • OpenGL ES 3.0
    736 views
    1 reply
    Latest 5 months ago
    by Peter Harris Arm Employee Badge
  • Suggested Answer

    NEON vminvq_u32 and vmaxvq_u32 0

    • NEON
    658 views
    1 reply
    Latest 5 months ago
    by hterrolle
  • Answered

    shipping VkPipelineCache, VkPipelineCache compatibility 0

    • vulkan
    • vulkan api
    657 views
    2 replies
    Latest 5 months ago
    by Aleksei Romanov
  • Suggested Answer

    Using suballocation for vertex buffer causes gpu crash on Mali Gpu 0

    880 views
    1 reply
    Latest 5 months ago
    by Peter Harris Arm Employee Badge
  • Answered

    streamline issue: The values all show "∞.0" when hovering over the chart on the timeline 0

    1028 views
    3 replies
    Latest 5 months ago
    by min xue
  • Suggested Answer

    SIMD Comparaison result and use 0

    • SIMD and Vector Processing Instructions
    1842 views
    11 replies
    Latest 5 months ago
    by Peter Harris Arm Employee Badge
  • Suggested Answer

    SIMD help for exemple 0

    • mobile
    • SIMD and Vector Execution
    4757 views
    23 replies
    Latest 5 months ago
    by Peter Harris Arm Employee Badge
  • Answered

    Mali-G52 OpenCL driver deadlocks on circular event dependencies (clFinish hangs indefinitely) +1

    • OpenCL
    • Mali-G52 GPU
    768 views
    2 replies
    Latest 5 months ago
    by Paulius Velesko
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