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The Architecture of Mobile Gaming
Ben Walshe
Arm is the architecture of mobile gaming, now the largest gaming segment in the world. Arm is attending GDC 2019 to showcase some of the initiatives being undertaken by the ecosystem team that hep game…
March 12, 2019
Making Helium: Bringing Amdahl's law to heel (4/4)
Thomas Grocutt
In previous posts we've looked at how Arm Helium technology handles vector instructions. The problem is that whenever code is vectorized, it’s not long before Amdahl's law sneaks up on you! Amdahl's law…
March 8, 2019
How Arm is powering the road to cleaner smarter vehicles
James Scobie
It’s important to fully understand the requirements of different types of engines, whether it’s a conventional internal combustion engine, hybrid or fully electric powertrain. So, how is Arm powering these…
March 6, 2019
Be the next speaker at Arm TechCon 2019
Elan Tanzer
Arm is pleased to announce the opening of the Call for Papers for its international event Arm TechCon taking place October 8-10, 2019.
March 5, 2019
What Android’s move to 64-bit means for game developers
Dave Whaley
Information for game developers about what to do and how to prepare for the move to 64-bit computing on Android
March 5, 2019
Porting PuTTY to Windows on Arm
Simon Tatham
An in-depth look on porting PuTTY to Windows on Arm. Traditionally, programs like this have only ever been run on x86 machines. Simon Tatham explains how he got his side project PuTTY running on a Windows…
March 5, 2019
Novatek advancing digital television with Arm POP IP on TSMC 22nm ULP
Kiran Burli
Television systems are entering a new and revolutionary era. Higher resolution video, vastly expanded services, and new AI-powered functions will drive user demand and unit growth.
March 4, 2019
Arm: From Sensors to Supercomputers in the Oil and Gas Sector
Darren Cepulis
One marketing tag line often heard from Arm is “From Sensors to Supercomputers”, highlighting our company’s ubiquitous nature across so many of today’s technology sectors.
February 28, 2019
Bringing Armv8.2 Instructions to Android Runtime
Xueliang Zhong
Arm Architecture v8.2 features were detailed in 2016. Just two years later, in 2018, flagship Android phones with ARMv8.2 features (Google Pixel3, Huawei Mate 20 Pro, Samsung Galaxy S9, etc) started shipping…
February 26, 2019
Mobile World Congress 2019: Secret Accounts, Robot Teachers and Retiring at 73
Simon Segars
MWC has chosen the theme of Intelligent Connectivity this year. At face value, it is an obvious choice given the explosion of what I call the Fifth Wave of Computing i.e. the combined impact of IoT, AI…
February 25, 2019
Energy Aware Scheduling (EAS) in Linux 5.0
Quentin Perret
The Energy Aware Scheduler (EAS) is now available as part of Linux 5.0. It enables energy-efficient scheduling decisions on big.LITTLE and DynamIQ Arm platforms by choosing the right type of CPU for each…
February 25, 2019
Making Helium: Going around in circles (3/4)
François Botman
The ability to perform computation on data efficiently is only half the story when it comes to new Arm Helium technology. Equally important is the ability to access and store this data in memory.
February 25, 2019
We’ve heard your feedback! Upcoming changes to Arm's developer and community websites
Chris Royston
So much of our research indicated that finding what you need is one of the biggest pain points. We’ll be organizing our product information, resources, and content in a way that makes sense to most of…
February 22, 2019
Developing for multi-core and heterogeneous devices made easy
Ronan Synnott
Development Studio is the ideal solution for developing with complex multi-core and heterogeneous Arm based devices
February 21, 2019
Enhanced debug and analysis: introducing DSTREAM-PT parallel trace debug probe
Ronan Synnott
Slash bug finding time by gathering and storing parallel trace data from multiple sources with the new DSTREAM-PT debug probe.
February 21, 2019
Making Helium: Sudoku, registers and rabbits (2/4)
Thomas Grocutt
Beatwise execution is at the heart of Helium technology. In the second part of a four-part series, we explore how new M-profile vector extensions efficiently handle different data formats.
February 21, 2019
Arm Neoverse N1 Platform: Accelerating the transformation to a scalable cloud to edge infrastructure
Brian Jeff
The Arm Neoverse N1 platform is the first compute platform from Arm capable of servicing the wider range of data center workloads with performance levels competitive with the legacy architectures used…
February 20, 2019
Arm Neoverse E1 Platform: Empowering the infrastructure to meet next generation throughput demands
Tim Trepetch
The Arm Neoverse E1 Platform is a highly efficient platform designed for next-generation throughput compute workloads.
February 20, 2019
Software Ecosystem Momentum Accelerates for Arm Neoverse in Infrastructure
Kevin Ryan
Arm announces the Arm Neoverse N1 Platform for revolutionary compute performance and the Arm Neoverse E1 Platform for leading edge throughput efficiency.
February 20, 2019
Hardware Side-Channels: Can Performance and Security Coexist?
Ilias Vougioukas
The year 2018 will be remembered in computing history for the discovery of the Spectre and Meltdown exploits. With understandable focus in this domain from both academia and industry, we ask whether security
February 20, 2019
Author Spotlight: Introducing Arm Education Media’s Newest Textbook on Digital Signal Processing
Robert Iannello
Arm Education Media announces its newest textbook, Digital Signal Processing using Arm Cortex-M based Microcontrollers: Theory and Practice. We catch up with the authors to take an in-depth look at the…
February 19, 2019
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