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Blogs

Latest Blogs
  • IoT Gets Its Own Messaging Protocol Standard, MQTT

    Jonah McLeod
    Jonah McLeod
    By: Jonah McLeod, Dir. of Corp. Mkt. Comm. at Kilopass Technology Inc.Anyone creating applications for the Internet of Things (IoT) will soon have a standard messaging protocol, the Message Queue Telemetry…
    • August 28, 2014
  • Energy Efficiency in GPU Applications, Part 1

    Panu Korpela
    Panu Korpela
    In this blog I will talk about energy efficiency in embedded GPUs and what an application programmer can do to improve the energy efficiency of their application. I have split this blog into two parts;…
    • August 28, 2014
  • Another route to ARM training...

    Chris Shore
    Chris Shore
    Chinese Information  中文信息:参与ARM技术培训的新途径Just a short update to highlight an exciting new development. In response to demand, ARM has launched a limited program of public open-enrollment training courses…
    • August 22, 2014
  • ARM Server Standards Part 2: SBBR Specification Released

    Darren Cepulis
    Darren Cepulis
    ARM has publicly released the Server Base Boot Requirements (SBBR) Specification, a follow-on companion to the Server Base System Architecture (SBSA) specification. The SBBR defines the ARMv8 platform…
    • August 19, 2014
  • Easing development on ARM: Building customized debug and trace solutions for multi-core SoCs

    Mayank Sharma
    Mayank Sharma
    Chinese Version 中文版: 简化ARM平台上的开发:针对多核SoC构建自定义调试和跟踪解决方案A study recently carried out by Cambridge University found that the global cost of software debugging has risen to the princely sum of $312 billion…
    • August 19, 2014
  • Hello World with Bare Metal and QEMU

    Carlos Delfino
    Carlos Delfino
    I have followed some tutorials on the internet and found one in particular quite interesting and didactic for those just starting to program ARM Bare metal. The Blog é Freedom Embedded | Balau's…
    • August 18, 2014
  • Efficient Rendering with Tile Local Storage

    Marius Bjørge
    Marius Bjørge
    This talk demonstrates how key mobile-rendering challenges can be met efficiently by use of tile local storage - fast memory readily available in tile-based GPUs. The talk presents and compares solutions…
    • August 18, 2014
  • Mali: X11 vs. Wayland at SIGGRAPH 2014

    Guy Lunardi
    Guy Lunardi
    Over the past couple of weeks, ARM and Collabora have been working together closely to showcase all the benefits that can be extract from Wayland for media content playback use cases and beyond.This week…
    • August 14, 2014
  • AMD’s Big Bet on ARM Powered Servers: Opteron A1100 Revealed

    wangyong
    wangyong
    It has been a full seven months since AMD released detailed information about its Opteron A1100 server CPU, and twenty two months since announcement. Today, at the Hot Chips conference in Cupertino, CA…
    • August 12, 2014
  • TyGL: Hardware Accelerated Web Rendering

    Ellie Stone
    Ellie Stone
    Chinese Version中文版: TyGL:硬件加速的 Web 渲染BackgroundToday at SIGGRAPH a new demo is being brought to the public as the result of 18 months of collaboration between teams at ARM, Samsung Research UK and Szeged…
    • August 11, 2014
  • Rockchip Rock the Boat

    Olga Kounevitch
    Olga Kounevitch
    Chinese Version 中文版:瑞芯微电子打破现状 Today at SIGGRAPH, ARM will be showcasing the graphics capabilities of its highest-end product, the ARM Mali-T760 GPU, available to the public for the first time in the shape…
    • August 11, 2014
  • Migrating a software application from ARMv5 to ARMv7-A/R

    Roy Hu
    Roy Hu
    This application note is intended to help you migrate software applications from ARMv5 to ARMv7-A/R. It describes the differences between ARMv5 and ARMv7, and explains the issues involved in migrating…
    • August 10, 2014
  • Getting Started with Arm Microcontrollers and Assembly Programming

    Laxmi Kant Tiwari
    Laxmi Kant Tiwari
    Arm has three series of microcontrollers, the Arm Cortex-A, Arm Cortex-R and Arm Cortex-M. In this blog we explore these and assembly programming.
    • August 9, 2014
  • Top five things to know about Cortex-A5 processor

    Kinjal Dave
    Kinjal Dave
    The Cortex-A5 processor (launched in 2009) implements the ARMv7-A architecture profile and can execute 32-bit ARM instructions and 16-bit and 32-bit Thumb instructions. Here are the top five things to…
    • August 7, 2014
  • Reflections Based on Local Cubemaps in Unity

    Roberto Lopez Mendez
    Roberto Lopez Mendez
    This blog demonstrates an effective and low cost technique to implement reflections when developing games for mobile devices.
    • August 7, 2014
  • Five things you may not know about Arm Cortex-M

    Diya Soubra
    Diya Soubra
    Read more about Cortex-M and learn five different things you didn't already know.
    • August 4, 2014
  • Parasitic Extraction Tips for Advanced Nodes

    Brian Fuller
    Brian Fuller
    As use of advanced node technologies (FinFET specifically) ramp, more designers are confronting challenges in technology, productivity, and time to market. To get a sense for what engineers need to know…
    • August 4, 2014
  • Using ARM Compiler 6 with Carbon Performance Analysis Kits (CPAKs)

    Jason Andrews
    Jason Andrews
    ARM has released DS-5 version 5.19 including the Ultimate Edition for ARMv8 to compile and debug 64-bit software. The The specified item was not found. Performance Analysis Kits (CPAKs) for the ARM Cortex…
    • July 29, 2014
  • ARM’s 64-bit big.LITTLE at 2.5GHz+?  Yes, please with TSMC’s 16nm FinFET Plus!

    Lluis Paris
    Lluis Paris
    The annual Design Automation Conference (DAC) was held last month, and what a show it was!  If you recall, back in February, I talked about TSMC and ARM’s first tape-out with the ARM Cortex…
    • July 29, 2014
  • Upcoming Webinar on Debug and Trace

    Varun Sarwal
    Varun Sarwal
    An interesting webinar on "Building a Customized Debug and Trace Solution for a Multi-Core SoC" is being organised on July 24, 2014, 2:00 PM EDT, where you can learn how to:Design and verify configurable…
    • July 23, 2014
  • Four simple tips for optimizing your code

    Beau Paisley
    Beau Paisley
    Arm DDT and Arm MAP are excellent tools for finding program flaws and performance issues – they are also very helpful for studying codes and coding techniques.
    • July 23, 2014
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