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Latest Blogs
  • ARM CoreLink 500 System IP — Enabling 64-bit big.LITTLE

    Andy Nightingale
    Andy Nightingale
    This is an exciting time for consumers as they anticipate a further step change in their mobile computing experience, and in the supporting infrastructure. To support the launch of the new ARM® Cortex…
    • September 11, 2013
  • 8-bit versus 32-bit MCUs - The impassioned debate goes on

    Richard York
    Richard York
    Recently I read a post by Steve Leibson that referred a very passionate on-going debate on the "ARM Based Group" on LinkedIn from a few industry veterans about the pros and cons of 8-bit versus…
    • September 11, 2013
  • ARM Cortex-M0 Swiftly Rides the Airwaves

    Thomas Ensergueix
    Thomas Ensergueix
    When I first saw the name of the series from Nordic Semiconductor, namely nRF51, I thought to myself "Oh God! These guys are doing great RF, but still use the good old 8051 processor -- what a shame!"…
    • September 11, 2013
  • Cortex-M System Design Kit - Now what to do with two more wishes?

    Joseph Yiu
    Joseph Yiu
    Many recent licensees of ARM Cortex-M  are new to the ARM architecture.  For them, a design kit that is tailor-made for Cortex-M processors and delivers a short learning curve, reduced time to market and…
    • September 11, 2013
  • Hey Hobbyists, dust off your breadboards - DIP package is back!

    Joseph Yiu
    Joseph Yiu
    Really, it is a blast from the past. Soon you can get ARM Cortex-M0 microcontrollers in a DIP28 package, along with SOP20, TSSOP20 and TSSOP28 packages.
    • September 11, 2013
  • ARM Cortex-M MCUs: New Partners, Resources, Tools & Books

    Alban Rampon
    Alban Rampon
    2012 has been like the last few years: very rich in new ARM Cortex-M microcontrollers as well as collateral and tools making it easier to make the most of them. Here is a summary of the year so far, if…
    • September 11, 2013
  • Shrink Your MCU code size with GCC ARM Embedded 4.7

    Joey Ye
    Joey Ye
    GNU Tools for ARM embedded processors, or GCC ARM Embedded for short, version 4.7 is now available.
    • September 11, 2013
  • The 'big' impact of 'LITTLE' processing to electricity bills everywhere

    Lakshmi Mandyam
    Lakshmi Mandyam
    The ARM Cortex-A7 processor and big.LITTLE processing announcement are game changers for the "always on' home networking and consumer applications. Developers can now choose the right size processor for…
    • September 11, 2013
  • ARM Cortex-M0+: More than a low-power processor

    Thomas Ensergueix
    Thomas Ensergueix
    This week sees the launch on the Cortex-M0+ processor-based Freescale Kinetis L family of MCUs just two months after the official launch of this latest addition to the Cortex-M processor series. The…
    • September 11, 2013
  • The un'NXP'ected LPC800

    Thomas Ensergueix
    Thomas Ensergueix
    I take a deeper look at NXP's mini-tiny-LPC800. With NXP being one of our lead-partners on the ARM Cortex-M0+, and also previously on the Cortex-M0, I was really excited to see what they came up.
    • September 11, 2013
  • Killing Pixels - A New Optimization for Shading on ARM Mali GPUs

    Sean Ellis
    Sean Ellis
    Invisible pixels are expensive                                    &#16...
    • September 11, 2013
  • OpenGL ES 3.0 Takes Mobile to the Next Level

    Espen Oybo
    Espen Oybo
    When I was asked how OpenGL® ES 3.0 would improve my buddy's ARM® Mali™-T604 powered Nexus 10 I sighed, looking in exasperation at my unknowing friend. How could he, a self-proclaimed…
    • September 11, 2013
  • Mali-V500 video processor: reducing memory bandwidth with AFBC

    Ola Hugosson
    Ola Hugosson
    ARM's new video processor was publicly launched at Computex recently and we introduced a bunch of new technology in that device. Here I'd like to discuss just one of these new features:  …
    • September 11, 2013
  • Highly Efficient Video Coding with ARM

    Guest Partner Blogger
    Guest Partner Blogger
    H.265, more popularly known as HEVC (High Efficiency Video Coding), is the newest addition to the long list of video codecs that have evolved in the last two decades. HEVC promises improved video quality…
    • September 11, 2013
  • OpenGL ES 3.0 on Mali GPUs - Business as usual

    Jakub Lamik
    Jakub Lamik
    Last year I had an opportunity to cover the award-winning products based on ARM MaliTM-T604 including Google's Chromebook and Nexus 10. Since then, those devices have reached millions of consumers…
    • September 11, 2013
  • Flipping the FLOPS - how ARM measures GPU compute performance

    Jem Davies
    Jem Davies
    It's time we deal with the measurement of compute performance in GPUs. My latest ARM blog covers the issue of Floating-point Operations Per Second - FLOPS, or GFLOPS or TFLOPS. …
    • September 11, 2013
  • Benchmarking floating-point precision in mobile GPUs

    Tom Olson
    Tom Olson
    When we talk about GPU performance we usually talk about speed. But, In my next few blogs, I talk about benchmarking the quality of GPU floating-point arithmetic.
    • September 11, 2013
  • Benchmarking floating-point precision in mobile GPUs - Part II

    Tom Olson
    Tom Olson
    This is the second in a series of blogs about floating-point quality in GPUs.
    • September 11, 2013
  • More ASTC in ARM Mali GPUs - High Dynamic Range and 3D

    Sean Ellis
    Sean Ellis
    ASTC supports both High Dynamic Range and three-dimensional texture compression. I show how these features work and what effects they can be used for in content.
    • September 11, 2013
  • Easier OpenGL ES debugging on ARM Mali GPUs with GL_KHR_debug

    Jan-Harald Fredriksen
    Jan-Harald Fredriksen
    We recently added support for this extension to the OpenGL ES drivers for the Midgard architecture GPUs. In this post I will write about how this extension can be used to improve error reporting and make…
    • September 11, 2013
  • Mali Maintains its Leadership Position - the best just keeps getting better!

    Steve Steele
    Steve Steele
    The last few days have been a busy time in the graphics world with the great and the good collecting in sunny LA for SIGGRAPH 2012. The announcements kicked off early Monday morning with Khronos announcing…
    • September 11, 2013
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