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Latest Blogs
  • goto fail and the ARMCC Compiler

    Niall Cooling
    Niall Cooling
    I can't imagine anyone reading this posting hasn't already read about the Apple "goto fail" bug in SSL. My reaction was one of incredulity; I really couldn't believe this code could have got…
    • February 27, 2014
  • Bluetooth Technology for Wearable Devices

    Will Tu
    Will Tu
    中文版 Chinese Version: 面向可穿戴设备的蓝牙技术 Wearable technology certainly made a splash at CES 2014 in Las Vegas. Several industries such as healthcare, sport and fitness, gaming, and even fashion were demonstrating…
    • February 26, 2014
  • Can you build your ARM circuit and test it in 10 seconds ?

    Jens Bauer
    Jens Bauer
    What exactly is rapid prototyping ?Sometimes we get some great ideas; some ideas are forgotten due to it took too long to build other ideas.But if we could just build our circuits as quickly as they came…
    • February 25, 2014
  • 64-Bit ARM Server Development Kit from AMD

    Darren Cepulis
    Darren Cepulis
    A great deal of attention at this January’s OCP Summit was focused upon ARM’s SBSA Server platform standardization announcement.  The importance of the SBSA to the ecosystem and our ARM partners cannot…
    • February 24, 2014
  • First tape-out with TSMC’s 16nm FinFET and ARM’s 64-bit big.LITTLE Processors

    Lluis Paris
    Lluis Paris
    Another important milestone was reached recently for TSMC  and ARM when the teams taped out at the end of December 2013 (see block diagram) the first 64 bit ARMv8 processors in a big.LITTLE configuration…
    • February 20, 2014
  • The Mali GPU: An Abstract Machine, Part 2 - Tile-based Rendering

    Peter Harris
    Peter Harris
    This blog continues the development of this abstract machine, looking at the tile-based rendering model of the Arm Mali GPU family. I’ll assume you've read the blog on pipelining; if you haven’t I suggest…
    • February 20, 2014
  • New version of the Cortex-A Series Programmer's Guide is Available

    Michael Thomas
    Michael Thomas
    The ARM® Cortex®-A Series Programmer’s Guide has proved to be a very popular addition to the ARM documentation set, and now also forms the reference textbook for the ARM Accredited Engineer(AAE) examinations…
    • February 19, 2014
  • Another Milestone for ASTC Texture Compression

    Tom Olson
    Tom Olson
    Time sure flies when you’re having fun! It’s been more than two years since SIGGRAPH Asia 2011 in Hong Kong, where I had the pleasure of unveiling our Adaptive Scalable Texture Compression…
    • February 18, 2014
  • Embedded Developer Feature: James Langbridge, Author of Professional Embedded ARM Development

    Brad Nemire
    Brad Nemire
    Get to know the Embedded Developer...This is a monthly series featuring embedded developers of the ARM Connected Community.Name: jlangbridgeCompany: IndependentJob Title: Embedded systems consultantLocation…
    • February 18, 2014
  • Extended System Coherency: Part 2 - Implementation, big.LITTLE, GPU Compute and Enterprise

    Neil Parris
    Neil Parris
    This is the second part of a series of blogs about hardware coherency. This part talks about the implementation of hardware cache coherency and use cases.
    • February 17, 2014
  • Entering the Era of the ARM Desktop/Workstation by Karthik Ranjan & Shiv Ramamurthi

    Karthik Ranjan
    Karthik Ranjan
    It was not that long ago that embedded development meant working on an x86 PC with loads of memory and power hungry CPUs then running a cross-compiler to get code compiled for the target embedded architecture…
    • February 14, 2014
  • Musings about Moore's Law and future technology

    Greg Yeric
    Greg Yeric
           Photo modified by Greg Yeric from original by Eric Fischer. I was recently invited to add some thoughts on technology scaling over at Ed Sperling's excellent semien…
    • February 13, 2014
  • The past, present and future of mobile photography

    Roberto Mijat
    Roberto Mijat
    Last week I had the great opportunity to deliver a talk at the Electronic Imaging Conference in San Francisco. The conference track was introduced by Michael Frank of LG Electronics, who gave a very interesting…
    • February 13, 2014
  • Introducing ARM Cortex-A17 – a New Performance Point in Mid-range Mobile

    Stefan Rosinger
    Stefan Rosinger
    Chinese Version中文版We live in a mobile world – A world where people connect from wherever they are and whenever they want to everything that matters in their lives. ARM has been part of this mobile world…
    • February 10, 2014
  • Do Androids have nightmares of botched system integrations?

    Dave Brown
    Dave Brown
    Chinese Version中文版Today ARM launched the ARM® Mali™-DP500 Display Processor, the first high specification Display Processor that ARM has developed. Alongside the Display Processor itself, ARM…
    • February 10, 2014
  • Is the future as good as it used to be?

    Chris Porthouse
    Chris Porthouse
    Today the ARM® Mali™-DP500 Display Processor was launched alongside the ARM Cortex®-A17.We are all aware that the resolution of screens is increasing: from Full HD smartphones and Quad…
    • February 10, 2014
  • An Introduction to Digital Filtering with Arm Microcontrollers

    Mike Taylor
    Mike Taylor
    The subject of digital filtering is vast but the basics can be understood fairly easily. In this post we cover this subject to help your understanding of the topic.
    • February 4, 2014
  • The Mali GPU: An Abstract Machine, Part 1 - Frame Pipelining

    Peter Harris
    Peter Harris
    We will explore the fundamental macro-scale architectural structures and behaviors developers have to worry about, how this translates into possible problems which can be triggered by content.
    • February 3, 2014
  • Enabling GPU Compute on an ARM Mali-T600 GPU creates a power efficient HEVC decode solution

    verma_san
    verma_san
    While there has been tremendous progress in developing wireless technologies to meet the growing demands for high-bandwidth applications, video decoder applications have traditionally consumed a substantial…
    • February 1, 2014
  • How to fill the object shaped holes in your scene

    Stacy Smith
    Stacy Smith
    Ordinarily the blog posts I write relate directly to whatever I have been working on recently. This one was inspired, or rather, specifically requested from my friend and colleague in Developer Relations…
    • January 29, 2014
  • Streamline profiler: Revealing reality

    Robert
    Robert
    Streamline, the profiling tool in DS-5, is a powerful tool for analysing system behaviour with proven results at both macro (system level interactions) and micro (CPU code hotspots) levels.Mental modelsStreamline…
    • January 28, 2014
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