Arm Community
Arm Community
  • Site
  • User
  • Site
  • Search
  • User
Arm Community
Arm Community
  • Jump...
  • Cancel
  • New
More blogs in Arm Community
  • AI blog

  • Announcements

  • Announcements

  • Announcements

  • Announcements

  • Announcements

  • Announcements

  • Announcements

  • Architectures and Processors blog

  • Arm Education

  • Automotive blog

  • Blogs and Announcements

  • Career opportunities in semiconductor industry

  • Community Blog

  • Documents

  • Embedded and Microcontrollers blog

  • Internet of Things (IoT) blog

  • Laptops and Desktops blog

  • Mobile, Graphics, and Gaming blog

  • Operating Systems blog

>
More blogs in this community
  • Solutions
  • Product news
  • Ecosystem news
  • Tools & Software
  • IP Products
  • Research & Education
  • More
  • Cancel

Blogs

Latest Blogs
  • The future of debug and trace has arrived

    Monika Biddulph
    Monika Biddulph
    The future of debug has arrived! Arm is introducing Arm CoreSight SoC-600, our next-generation debug and trace solution. This new technology offers debug and trace over functional interfaces such as USB…
    • March 8, 2017
  • GDC u next year...

    Freddi Jeffries
    Freddi Jeffries

    It’s Friday and GDC17 is officially almost over for another year. After information overload from a host of brilliant talks and speakers it was back to the ARM booth to check out our demos, catch…

    • March 3, 2017
  • GDC17 Day 2 sessions: Graphics quality, optimizations and more Vulkan!

    Freddi Jeffries
    Freddi Jeffries

    Another beautiful day in San Francisco and it’s back to Moscone West for more awesome expertise from across the game dev industry. Yesterday afternoon we joined Epic and Oculus to hear how the collaboration…

    • March 2, 2017
  • Security principles for TrustZone for Armv8-M - slides and Q&A from webinar

    Alexis Ogborn
    Alexis Ogborn
    Arm's Diya Soubra and Pete Rielly discuss the variety of hardware and software issues that a developer needs to be aware of before starting to develop Arm TrustZone technology. Get the slides and Q&A here…
    • March 2, 2017
  • GDC17 Day 1 sessions: VR, Vulkan & more VR!

    Freddi Jeffries
    Freddi Jeffries

    It’s finally here, GDC17 is underway!

    After a minor mishap with some ligaments, my expo-walking, booth-reviewing GDC plans have had to be slightly readjusted, but if nothing else, immobility means…

    • March 2, 2017
  • EW17 DEMO: How to build a robot

    Edd Duthie
    Edd Duthie
    You may not be able to teach a robot how to love yet, but you can teach it how to play retro arcade games. It wasn’t so long ago that robots were the preserve of Sci-Fi films and now we are approaching…
    • March 1, 2017
  • GDC’17: Developer resources released

    Gemma Paris
    Gemma Paris

     One of the strengths of ARM is the resources we invest in nurturing the developer ecosystem using the ARM architecture. Mobile graphics developers are really important to us and the Game Developer Conference…

    • February 28, 2017
  • Welcome to GDC17!

    Freddi Jeffries
    Freddi Jeffries

    Welcome one and all to my favourite time of year, GDC time! Once again we’re back in San Francisco amongst the best and brightest of the global game development industry to bring you all the very latest…

    • February 28, 2017
  • Evolution of mobile gaming

    Freddi Jeffries
    Freddi Jeffries

    Gone are the days when gaming was the sole domain of your PC or console, these days just about everyone with a phone has gamed on the go in some form or another. The earliest iterations of mobile gaming…

    • February 28, 2017
  • Come and join us at the GDC’17 talk: “Get the Most from Vulkan in Unity with Practical Examples from Infinite Dreams”

    Roberto Lopez Mendez
    Roberto Lopez Mendez
    The talk shows the Vulkan benefits in terms of performance, energy consumption and battery life. The experience of the Unity team in implementing the Vulkan renderer is discussed.
    • February 28, 2017
  • Inside the numbers: 100 billion ARM-based chips

    Phil Hughes
    Phil Hughes
    ARM CEO Simon Segars recently posted his thoughts on the cumulative deployment of 100 billion ARM-based chips. The infographic below goes inside the numbers on this latest milestone by the ARM ecosyst…
    • February 27, 2017
  • MGD integration in Unity

    Roberto Lopez Mendez
    Roberto Lopez Mendez
    In this blog we describe the new simplified steps to build an OpenGL ES Unity application with MGD support. We also describe the steps to build a Vulkan Unity application with MGD support.
    • February 27, 2017
  • Building an Unreal Engine application with Mali Graphics Debugger support (UE 4.15 onwards)

    Thomas Poulet
    Thomas Poulet
    With Unreal Engine 4.15, Epic introduced the ability to directly enable profiling on mobile devices from the editor. In a previous blog article, we discussed how to enable this feature on pre 4.15 engine…
    • February 27, 2017
  • Enabling mass IoT connectivity as Arm partners ship 100 billion chips

    Simon Segars
    Simon Segars
    If partnership can create and deploy 100 billion chips, why not a trillion or more? That is our target, seeing a trillion connected devices deployed over the next two decades.
    • February 27, 2017
  • ARM Cortex-M0 MCU set to Conquer Space

    Ross Bannatyne
    Ross Bannatyne
    Space electronics technology has not kept up the pace of innovation that we have seen in recent years in commercial products such as consumer handsets.
    • February 22, 2017
  • Watch your weight: demonstrating machine learning and computer vision on your smartphone at Mobile World Congress

    Roberto Mijat
    Roberto Mijat
    You would have heard a lot about computer vision and machine learning recently, important technologies that are playing a major role in making your mobile handset more intelligent, personal, and useful…
    • February 22, 2017
  • The Economist says companies are embracing the IoT

    Simon Segars
    Simon Segars
    Simon Segars, Arm CEO, comments on the Economist Intelligence Unit IoT Business Index 2017
    • February 22, 2017
  • Designing a SoC with an Arm Cortex-M Processor

    Joseph Yiu
    Joseph Yiu
    Have you ever wondered what it takes to create a SoC based on a Arm Cortex-M processor? In this blog I explain what IP components are required and other things you might need.
    • February 21, 2017
  • Arm invests in the future of IoT connectivity

    Paul Williamson
    Paul Williamson
    Arm's Paul Williamson talks about the acquisition of Mistbase and NextG-Com to bring industry-leading NB-IoT compliant technology to Arm-based chips.
    • February 21, 2017
  • Cortex-M resources

    Joseph Yiu
    Joseph Yiu
    Over the years Arm have published many documents, papers, blogs about Cortex-M processors. Many of them are really useful, but finding them could be harder than catching Pokémon! :-) 
    • February 20, 2017
  • Arm and VORAGO Technologies take space electronics to new heights

    Neil Stroud
    Neil Stroud
    Today, the SpaceX CRS-10 cargo resupply mission to the International Space Station (ISS) blasted off containing a critical piece of experimental electronics. Why is this big news? Because the experiment…
    • February 18, 2017
<>