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Blogs

Latest Blogs
  • High efficiency, midrange or high performance Cortex-A - What is the difference?

    Kinjal Dave
    Kinjal Dave
    A question that I am asked many times is – what is the fundamental difference between the high efficiency, mid range and the high performance application processors in the ARM Cortex family? The simple…
    • October 25, 2013
  • Five things you may not know about ARM Cortex-M0+

    Thomas Ensergueix
    Thomas Ensergueix
    1 - Fast adoption The Cortex-M0+ processor was announced in March 2012, with two lead partners, namelyFreescale and NXP, who went public with their plans to release MCUs based on this new processor. These…
    • October 25, 2013
  • How CoreSight trace helped me debug my RTOS

    Stephen Theobald
    Stephen Theobald
    Over the past few months, I’ve been working on a Real Time Operating System (RTOS) for the ARM® Cortex®-A9 processor, ported from the Keil® RTX RTOS for Cortex-M series of processors. In this blog, I’d…
    • October 25, 2013
  • ARMv8-R Architecture for Next Generation Automotive

    Chris Turner
    Chris Turner
    This is the third of three blogs I've written around the announcement of the new ARMv8-R architecture for real-time embedded processors.  Simon Craske, our Embedded Processor Architect, and myself will…
    • October 25, 2013
  • Processor IP Vendor Selection Checklist

    Diya Soubra
    Diya Soubra
    Abstract The complex task of selecting which processor core to license can be simplified by using a standard check list approach to evaluate all relevant criteria. This white paper goes through such a…
    • October 24, 2013
  • Completing the set!

    Chris Shore
    Chris Shore
    You might have come across some pieces I've written recently on the ARMv7 architecture.Navigating the Cortex MazeARMv7-A - Power to the PeopleARMv6-M vs ARMv7-M - Unpacking the MicrocontrollersI've…
    • October 24, 2013
  • ARMv7-R - Hidden Power

    Chris Shore
    Chris Shore
    In recent articles, I’ve overviewed the ARMv7 architecture and then looked in more detail at ARMv7-A (ARMv7-A - Power to the People) and ARMv6-M/ARMv7-M (ARMv6-M vs ARMv7-M - Unpacking the Micro…
    • October 24, 2013
  • Enabling the New Telecom Infrastructure – If you blink you may miss out...

    Colin Alexander
    Colin Alexander
    This is the first in a series of blogs covering the migration towards ARM technology in the rapidly evolving telecom-infrastructure market. A lot has been written recently regarding the challenges facing…
    • October 24, 2013
  • Software Consolidation with the ARMv8-R Hypervisor

    Chris Turner
    Chris Turner
    Having previously introduced the ARMv8-R architecture, it’s time to look more closely into its new technology and explain some of the benefits it will bring.  I’ll try to convey the key concepts simply…
    • October 24, 2013
  • ARMv8-R, architecture innovation for embedded systems

    Chris Turner
    Chris Turner
    This year’s ARM TechCon conference in Santa Clara sees ARM disclosing details of its next processor architecture; ARMv8-R.  This eighth-generation ARM architecture is already established as …
    • October 23, 2013
  • New samples in Mali SDK

    Sylwester Bala
    Sylwester Bala
    I often receive questions such as “How can I render shadows with OpenGL® ES 2.0 without an available depth texture extension?”; “How can I render a simple text with OpenGL ES 2.0?”; or “Simple text rendering…
    • October 23, 2013
  • Getting Started with VIXL

    Baptiste Afsa
    Baptiste Afsa
    This content was initially posted 16 July 2013 on blogs.arm.comIn the previous blog post we introduced VIXL - A Dynamic Code Generation Toolkit for ARMv8. This blog post will show you how to use the VIXL…
    • October 23, 2013
  • Announcing VIXL: A Dynamic Code Generation Toolkit for ARMv8

    Rod Crawford
    Rod Crawford
    This content was initially posted 10 July 2013 on blogs.arm.comWe are pleased to announce the release of VIXL, a dynamic code generation toolkit for ARMv8 that we hope will enable JIT creators to rapidly…
    • October 22, 2013
  • ASTC does it

    Stacy Smith
    Stacy Smith
    In 2011 I attended the ARM Global Engineering Conference, where I saw a presentation about a new algorithm used in texture compression. I expected it to be about colour space conversions and perceptual…
    • October 22, 2013
  • Game Set and Batch

    Stacy Smith
    Stacy Smith
    At the Develop 2012 conference in Brighton I gave a talk about how we achieved some of the effects in our brand new (at the time) demo Timbuktu. As I repeated this presentation at a number of developer…
    • October 22, 2013
  • Shadow Mapping - realtime shadow rendering with OpenGL ES 2.0

    Sylwester Bala
    Sylwester Bala
    This document describes an approach for rendering shadows in realtime for mobile devices using OpenGL® ES 2.0 which does not support depth texture unless the OES_depth_texture extension is available.
    • October 22, 2013
  • System design tips for entry-level smartphones - part 2

    William Orme
    William Orme
    How to get the most out of the memory interface  The choice of DDR memory is a key factor in determining the cost and power of the smartphone. Low cost smartphones typically use a single 32-bit memory…
    • October 21, 2013
  • 5 things you might not know about AMBA® 5 CHI

    William Orme
    William Orme
    ARM products in server and networking? Yes, it’s happening and AMBA® 5 CHI is a big part of making that happen. The AMBA 5 CHI protocol enables the latest ARMv8 architecture Cortex®-A50…
    • October 21, 2013
  • Why do I need an AMBA 5 CHI Memory Controller?

    Tom Conway
    Tom Conway
    ARM® AMBA® 5 CHI Memory Controllers work in concert with AMBA 5 CHI interconnects to provide controls to optimise data flows between many processors and the DDR memory.  In this blog I am going to tell…
    • October 18, 2013
  • Software Techniques for ARM big.LITTLE Systems

    Alan Tringham
    Alan Tringham
    ARM Big.LITTLE processing addresses one of today's most significant challenges: extending consumers' always on, always connected mobile experience with both improved performance AND longer battery life…
    • October 17, 2013
  • Continuing the journey through the Cortex maze...

    Chris Shore
    Chris Shore
    Following on from two earlier articles (Navigating the Cortex Maze and ARMv6-M vs ARMv7-M - Unpacking the Microcontrollers), you might be interested in a new piece on the ARMv7-A architecture and Cortex…
    • October 17, 2013
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