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MALI: eglDestroySurface() causes segmentation fault

Hi,

Some EGL applications in Wayland (using Odroid XU3 Wayland drivers r12p0) crash in eglDestroySurface

Example: start totem playing a video (totem <file>), then press the "<" back button to go to the totem main screen (from the video screen) => crash.

This is a gdb trace:

You can see that _cogl_winsys_onscreen_deinit calls eglDestroySurface with valid parameters (EGLDisplay and EGLSurface) but then there is a crash after window_surface_delete in libwayland-egl.so.1 (which points to libmali.so)

Any thoughts on this issue?

Thanks.

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