Vulkan memory type for immutable vertex/index buffers

Hi.

What is the recommended Vulkan memory type for immutable vertex/index buffers?
According to Arm Mali GPU Best Practices - the best memory type for that kind of usage (immutable resources) should have only HOST_VISIBLE | HOST_COHERENT bits.
Does that mean that there is no need to use DEVICE_LOCAL_BIT at all on ARM Mali hardware? if not what are the usage scenarios for DEVICE_LOCAL_BIT?

Aleksei