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I use mali_offline_compiler transform the VertexScene.txt to VertexScene.bin as followsmalioc --opengles -c Mali-G31 --vertex D:VertexScene.txt -o D:VertexScene.binand use the VertexScene.bin to compiler while we run the glShaderBinary type=GL_VERTEX_SHADERformat=GL_MALI_SHADER_BINARY_ARMand output the error message as followserr=1281Any body can tell me what is the problem?