We are running a survey to help us improve the experience for all of our members. If you see the survey appear, please take the time to tell us about your experience if you can.
I found higp write stall rate in time, but I can't found corresponding shader or render pass in Streamline. Is it has a solution?
Hi Chashao,
If it's possible to share the same screenshots with a single frame highlighted using the cross-section marker, so the data bubbles show totals for the frame, it would be great. However, here is some early analysis:
Scheduling:
Bandwidth:
Geometry:
Late ZS:
Shader core load:
Kind regards, Pete