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Using MDK

Hi Guys,

Does someone have experience with porting ARTX (using Keil tool chain) based application to RTX (using Real View/ARM tool chain)?


I am just doing this, and so far I have the following problems:
1) When increasing compilation optimization - some strange behavior of char arrays (one of them is strangely overwritten);
2) When optimization level is set to highest, and is set for "Time optimization" – compilation process hangs (after stopping build, closing the project and uVision Uv3.exe and armcc.exe have to be killed manually via Win Task manager as they keep running);

Does someone have something like that as problems?

Thank you!

Nivelinn

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