Hi folks, I have tried the following source code and it seemed not behaving what I was expected
#define Const1 (10) #define Const2 (Const1/4096) #define Base (2850) unsigned int g_wData; float g_fA = Base; float g_fB = Base; u8 IsChanged(void) { g_fA = Base + (Const2 *g_wData); /*if the two value are the same,just return 0*/ /*else return 1 and assign the new value to...*/ if(g_fA == g_fB ) { return (0); } g_fB = g_fA ; return (1); }