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Is there an intrinsic to store 3 float values?

I have the following code in assembler:

    vst1.32            {d10}, [%[pOutVertex2]]          
   fsts               s22, [%[pOutVertex2], #8]             

This stores s20, s21, s22 into pOutVertex which is an array of 3 floats. Is there an intrinsic to do this? I can only find vst1q_f32, but that would overwrite the 4th value in pOutVertex.