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Streamline License Error (Starter Editor)

Is the Starter Editor still a thing?

Im trying to use it with no luck, the error I get is;

"Failed to setup licensing. It looks like licensing file or sewer is not found,...."

I already checked multiply times for my ARMLMD_LICENSE_FILE environment setup;

ARMLMD_LICENSE_FILE=/Users/####/Downloads/mobilestudio-macosx/data/starter_edition.dat

its look right for me, I do have the file there.

Any idea?

Thanks

Parents
  • Hi again,

    I unset all, delete all, download it again.

    When I start Streamline I get the error, I check the env variables and I have;

    ARMLMD_LICENSE_FILE=/Users/#####/Downloads/mobilestudio-macosx/streamline/Streamline.app

    Funny thing is that my download folder is not "mobilestudio-macosx", any name I use it always try to point to "mobilestudio-macosx"

    I also have (sometimes only)

    ARM_TOOL_VARIANT=hv_m

    from the FAQ "ARM_TOOL_VARIANT" env var is only needed for licensed versions. i also unset it when it show up.

    I tried change my folder name to "mobilestudio-macosx" with no luck.

    setting the variable manually also didn't help.

    I remember I had the same issues long time ago and I gave up, so I just use offline compiler and graphic debugger.

    It would be nice to get it to work because we have some Galaxy s6,s7,s9,s10, Huawei phones ready to test :/

Reply
  • Hi again,

    I unset all, delete all, download it again.

    When I start Streamline I get the error, I check the env variables and I have;

    ARMLMD_LICENSE_FILE=/Users/#####/Downloads/mobilestudio-macosx/streamline/Streamline.app

    Funny thing is that my download folder is not "mobilestudio-macosx", any name I use it always try to point to "mobilestudio-macosx"

    I also have (sometimes only)

    ARM_TOOL_VARIANT=hv_m

    from the FAQ "ARM_TOOL_VARIANT" env var is only needed for licensed versions. i also unset it when it show up.

    I tried change my folder name to "mobilestudio-macosx" with no luck.

    setting the variable manually also didn't help.

    I remember I had the same issues long time ago and I gave up, so I just use offline compiler and graphic debugger.

    It would be nice to get it to work because we have some Galaxy s6,s7,s9,s10, Huawei phones ready to test :/

Children
  • Can you provide some more details and we'll try and reproduce here:

    • What version of macOS are you using?
    • What is the directory path where it is actually installed?
  • Checking with the engineering team here, and we don't set or export any environment variables in the tools so we think that the incorrect setting:

    ARMLMD_LICENSE_FILE=/Users/#####/Downloads/mobilestudio-macosx/streamline/Streamline.app

    ... must be getting picked up from something in your system configuration.

    Did you set anything up for an earlier Mobile Studio installation which is still lurking?

  • Hi again,

    My Mac; Mojave 1.14.6 ( can't update, company police)

    terminal -> 
    printenv:
    No ARM variables

    bash_profile:
    No ARM variables

    -----

    My procedure; download the DMG file to Download folder ("Arm_Mobile_Studio_2019.2_macos.dmg"), open the dmg file, copy "Arn Mobile Studio 2019.2" inside my download folder.

    Unmount "Arm_Mobile_Studio_2019.2_macos.dmg"

    check printenv in terminal;

    ARM_TOOL_VARIANT=hv_m

    ARMLMD_LICENSE_FILE=/Users/##/Downloads/mobilestudio-macosx/streamline/Streamline.app

    ------
    As I just copy the Arm Mobile Studio, the adress is:

    /Users/#####f/Downloads/Arm\ Mobile\ Studio\ 2019.2 

    I go to -> ..

    Downloads/Arm\ Mobile\ Studio\ 2019.2 /streamline/Streamline.app

    open it and license error.

    open terminal;

    unset ARMLMD_LICENSE_FILE
    unset ARM_TOOL_VARIANT

    I also checked ARM in with no luck;

    • /etc/environment
    • /etc/profile
    • ~/.profile
    • ~/.bashrc

     

     Somehow im getting wrong setting maybe from previous install. I will keep digging.



  • Do you have anything getting set by the launchctl / launchd .plist configuration file, e.g. something like this?:

    http://www.dowdandassociates.com/blog/content/howto-set-an-environment-variable-in-mac-os-x-launchd-plist/

    You can force unset launchctrl managed environment variables with:

    launchctl unsetenv ARMLMD_LICENSE_FILE
    launchctl unsetenv ARM_TOOL_VARIANT
    launchctl unsetenv ARM_MS_TOOL_VARIANT

    Cheers,
    Pete

  • Hi, yes I did check launchctl with no ARM information.

    I tried the unsetenv with no luck even after restarting the pc.

    I will try in another computer today