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Question about Program counter
Camp Phor
over 12 years ago
Note: This was originally posted on 1st October 2012 at
http://forums.arm.com
[size=2]Hey[/size]
[size=2]Can someone please explain why instructions that modify the value of the PC (such as branches or [/size]
[size=2]mov pc, lr[/size]
[size=2]) requireadditional clock cycles to execute than those who don't operate on the PC. [/size]
[size=2]
does branch link modify the value of PC or LR?
[/size]
[size=2]
[/size]
[size=2]
thanks
[/size]
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Dhaval Solanki
over 12 years ago
Note: This was originally posted on 1st October 2012 at
http://forums.arm.com
While branching, the program execution jumps to the sub-routine address and starts the execution from there. Hence, during branching the processor stores (PUSHes) the PC contents onto stack, i.e. it stores the address of the next instruction where it left the main code. This address is required during return form sub-routine so that the program execution continues from where it had branched.
The program execution returns back to main program when it executes a RETurn instruction in the sub-routine program. When RETurn instruction is executed, the PC contents stored on the stack are POPed back onto PC and program execution begins. (This is the address of the main program from where the program execution had branched to sub-routine)
Extra clock Cycles are required to PUSH the PC contents onto stack.
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Dhaval Solanki
over 12 years ago
Note: This was originally posted on 1st October 2012 at
http://forums.arm.com
While branching, the program execution jumps to the sub-routine address and starts the execution from there. Hence, during branching the processor stores (PUSHes) the PC contents onto stack, i.e. it stores the address of the next instruction where it left the main code. This address is required during return form sub-routine so that the program execution continues from where it had branched.
The program execution returns back to main program when it executes a RETurn instruction in the sub-routine program. When RETurn instruction is executed, the PC contents stored on the stack are POPed back onto PC and program execution begins. (This is the address of the main program from where the program execution had branched to sub-routine)
Extra clock Cycles are required to PUSH the PC contents onto stack.
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