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Read the latest Arm Community blogs and explore the latest in what Arm engineers are writing about.
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Cool Under Heat
Ross Bannatyne
Designing an electronics control board that will operate at 200˚C is not trivial. There are all sorts of considerations that don’t apply to commercial electronics systems such as high temperature capable…
July 11, 2017
Enabling DS-5 Streamline with Fixed Virtual Platforms
Ronan Synnott
My colleague Jason recently published a very informative blog on enabling the Fast Models Fastline feature, a standard part of Fast Models v11.0 (and later) to generate data for the Streamline profiling…
July 10, 2017
“Mind the gap”: modeling GPUs in Virtual Prototypes
Rob Kaye
If you have ever experienced the London Underground rail system you will no doubt have heard the voice intoning the phrase “mind the gap” at many stations.
July 10, 2017
PSoC Creator 4.1 - Pre- and Post-Build Commands
Mark Saunders
I think this has to be one of the most frequently-requested enhancements to the product and I am really pleased that we have it in the tool. You can now automate the execution of your own commands before…
July 7, 2017
Advanced debug of NXP i.MX7 heterogeneous system
Stefano Cadario
Arm heterogeneous systems combine a high-performance Cortex-A processor together with an energy-efficient Cortex-M processor, all in a single chip.
July 6, 2017
All you need to know about Arm's FREE system guidance | Webinar plus Q&A
Stephanie Usher
Get the latest information about Arm's FREE system guidance! With details of our latest webinar and technical Q&A
July 5, 2017
The Path to a Trillion Connected Devices
Simon Segars
Since being acquired by SoftBank, Arm’s vision for the future has even more purpose. We are investing, we are growing and we are mapping out how to fulfill our destiny as the company creating technologies…
July 3, 2017
GPU Processing Budget Approach to Game Development
Roberto Lopez Mendez
The main steps to consider GPU processing budget when planning a game are discussed. Formulas are provided and available tools to obtain shader’s cycle consumption are described.
July 3, 2017
Arm’s collaboration with Hyper HQ will push runV for the future of container security
Mark Hambleton
Hyper has announced our collaboration on the open-source runV project to enable new ways technologies that drive future infrastructure for the Internet of Things (IoT), edge computing and 5G.
July 3, 2017
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