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ARMv8-R Architecture for Next Generation Automotive
Chris Turner
This is the third of three blogs I've written around the announcement of the new ARMv8-R architecture for real-time embedded processors. Simon Craske, our Embedded Processor Architect, and myself will…
October 25, 2013
Processor IP Vendor Selection Checklist
Diya Soubra
Abstract The complex task of selecting which processor core to license can be simplified by using a standard check list approach to evaluate all relevant criteria. This white paper goes through such a…
October 24, 2013
Completing the set!
Chris Shore
You might have come across some pieces I've written recently on the ARMv7 architecture.
Navigating the Cortex Maze
ARMv7-A - Power to the People
ARMv6-M vs ARMv7-M - Unpacking the Microcontrollers
I've…
October 24, 2013
ARMv7-R - Hidden Power
Chris Shore
In recent articles, I’ve overviewed the ARMv7 architecture and then looked in more detail at ARMv7-A (
ARMv7-A - Power to the People
) and ARMv6-M/ARMv7-M (
ARMv6-M vs ARMv7-M - Unpacking the Micro…
October 24, 2013
Enabling the New Telecom Infrastructure – If you blink you may miss out...
Colin Alexander
This is the first in a series of blogs covering the migration towards ARM technology in the rapidly evolving telecom-infrastructure market. A lot has been written recently regarding the challenges facing…
October 24, 2013
Software Consolidation with the ARMv8-R Hypervisor
Chris Turner
Having previously introduced the ARMv8-R architecture, it’s time to look more closely into its new technology and explain some of the benefits it will bring. I’ll try to convey the key concepts simply…
October 24, 2013
ARMv8-R, architecture innovation for embedded systems
Chris Turner
This year’s
ARM TechCon
conference in Santa Clara sees ARM disclosing details of its next processor architecture;
ARMv8-R
. This eighth-generation ARM architecture is already established as …
October 23, 2013
New samples in Mali SDK
Sylwester Bala
I often receive questions such as “How can I render shadows with OpenGL® ES 2.0 without an available depth texture extension?”; “How can I render a simple text with OpenGL ES 2.0?”; or “Simple text rendering…
October 23, 2013
Getting Started with VIXL
Baptiste Afsa
This content was initially posted 16 July 2013 on blogs.arm.comIn the previous blog post
we introduced VIXL - A Dynamic Code Generation Toolkit for ARMv8
. This blog post will show you how to use the VIXL…
October 23, 2013
Announcing VIXL: A Dynamic Code Generation Toolkit for ARMv8
Rod Crawford
This content was initially posted 10 July 2013 on blogs.arm.comWe are pleased to announce the release of VIXL, a dynamic code generation toolkit for
ARMv8
that we hope will enable JIT creators to rapidly…
October 22, 2013
ASTC does it
Stacy Smith
In 2011 I attended the ARM Global Engineering Conference, where I saw a presentation about a new algorithm used in texture compression. I expected it to be about colour space conversions and perceptual…
October 22, 2013
Game Set and Batch
Stacy Smith
At the Develop 2012 conference in Brighton I gave a talk about how we achieved some of the effects in our brand new (at the time) demo Timbuktu. As I repeated this presentation at a number of developer…
October 22, 2013
Shadow Mapping - realtime shadow rendering with OpenGL ES 2.0
Sylwester Bala
This document describes an approach for rendering shadows in realtime for mobile devices using OpenGL® ES 2.0 which does not support depth texture unless the OES_depth_texture extension is available.
October 22, 2013
System design tips for entry-level smartphones - part 2
William Orme
How to get the most out of the memory interface The choice of DDR memory is a key factor in determining the cost and power of the smartphone. Low cost smartphones typically use a single 32-bit memory…
October 21, 2013
5 things you might not know about AMBA® 5 CHI
William Orme
ARM products in server and networking? Yes, it’s happening and
AMBA® 5 CHI
is a big part of making that happen. The AMBA 5 CHI protocol enables the latest ARMv8 architecture
Cortex®-A50…
October 21, 2013
Why do I need an AMBA 5 CHI Memory Controller?
Tom Conway
ARM® AMBA® 5 CHI Memory Controllers work in concert with AMBA 5 CHI interconnects to provide controls to optimise data flows between many processors and the DDR memory. In this blog I am going to tell…
October 18, 2013
Software Techniques for ARM big.LITTLE Systems
Alan Tringham
ARM Big.LITTLE processing addresses one of today's most significant challenges: extending consumers' always on, always connected mobile experience with both improved performance AND longer battery life…
October 17, 2013
Continuing the journey through the Cortex maze...
Chris Shore
Following on from two earlier articles (
Navigating the Cortex Maze
and
ARMv6-M vs ARMv7-M - Unpacking the Microcontrollers
), you might be interested in a new piece on the ARMv7-A architecture and Cortex…
October 17, 2013
ARMv7-A - Power to the People
Chris Shore
Recently, I wrote an article called “Navigating the Cortex Maze” (
Navigating the Cortex Maze
) That was intended as an easy way-in to the ARM processor range, covering Cortex-A (architecture…
October 17, 2013
The A64 ISA and Compilers
Chris Shore
Fact: The ARM architecture is the most widely licensed 32-bit embedded instruction set architecture in the industry. That fact makes the ARM Instruction Set Architecture (ISA) incredibly important to…
October 15, 2013
ARM Mali-T628 or how performance sometimes outstrips promises
Jakub Lamik
In the fast-paced technology world we are used to hearing about improvements from one product generation to the next. In the past, we have looked in great detail at the various different
metrics
used to…
October 15, 2013
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