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Blogs

Latest Blogs
  • Is the future as good as it used to be?

    Chris Porthouse
    Chris Porthouse
    Today the ARM® Mali™-DP500 Display Processor was launched alongside the ARM Cortex®-A17.We are all aware that the resolution of screens is increasing: from Full HD smartphones and Quad…
    • February 10, 2014
  • An Introduction to Digital Filtering with Arm Microcontrollers

    Mike Taylor
    Mike Taylor
    The subject of digital filtering is vast but the basics can be understood fairly easily. In this post we cover this subject to help your understanding of the topic.
    • February 4, 2014
  • The Mali GPU: An Abstract Machine, Part 1 - Frame Pipelining

    Peter Harris
    Peter Harris
    We will explore the fundamental macro-scale architectural structures and behaviors developers have to worry about, how this translates into possible problems which can be triggered by content.
    • February 3, 2014
  • Enabling GPU Compute on an ARM Mali-T600 GPU creates a power efficient HEVC decode solution

    verma_san
    verma_san
    While there has been tremendous progress in developing wireless technologies to meet the growing demands for high-bandwidth applications, video decoder applications have traditionally consumed a substantial…
    • February 1, 2014
  • How to fill the object shaped holes in your scene

    Stacy Smith
    Stacy Smith
    Ordinarily the blog posts I write relate directly to whatever I have been working on recently. This one was inspired, or rather, specifically requested from my friend and colleague in Developer Relations…
    • January 29, 2014
  • Streamline profiler: Revealing reality

    Robert
    Robert
    Streamline, the profiling tool in DS-5, is a powerful tool for analysing system behaviour with proven results at both macro (system level interactions) and micro (CPU code hotspots) levels.Mental modelsStreamline…
    • January 28, 2014
  • 6 ARM Compiler tutorials to help you write better software

    Joe Alderson
    Joe Alderson
    Gain a deeper understanding of the ARM® Compiler and the optimization techniques it uses. By understanding how to control these optimizations, your code can benefit from speed increases, size savings…
    • January 24, 2014
  • The Future of Mobile Gaming discussed at #MGF2014

    Ellie Stone
    Ellie Stone
    I've just come back from spending two extremely informative days at Mobile Games Forum in London. An event that focuses on the business side of game development, it provides developers with the information…
    • January 23, 2014
  • FinFET production and the ARM Ecosystem: TSMC readies 16nm FinFET ramp and tips 10nm FinFET plans

    Laurence Bryant
    Laurence Bryant
    Now that CES is done for another year, it is worth remembering that the diversity of solutions on display and the proliferation of new device experiences at ever lower costs is due to semiconductor vendors…
    • January 23, 2014
  • MDK-ARM Version 5: Software Packs Explained

    Christopher Seidl
    Christopher Seidl
    MDK uses the concept of Software packs for providing support for microcontroller devices and development boards. Software Packs can also contain software components such as drivers and middleware, including…
    • January 23, 2014
  • Prototyping of ARM Cortex-M Processor systems in FPGA

    Joseph Yiu
    Joseph Yiu
    If you are a microcontroller designer working on Cortex-M processor based systems looking for an FPGA board for prototyping, I have a great news for you: ARM has released a new FPGA board, the Cortex-M…
    • January 22, 2014
  • Cortex-M Prototyping System, new development board from ARM

    Liam Dillon
    Liam Dillon
    Hi I'm very excited to announce of the release of a new product we have been working on for the last few months called the Cortex-M Prototyping System, as part of the Versatile Express family of products…
    • January 22, 2014
  • ARM Mali GPU technology at CES - what's new in 2014

    Ellie Stone
    Ellie Stone
    ARM shone at CES this year and there have already been some fantastic pieces of coverage on our community about it - check out Latest ARM powered tech at CES 2014 with Samsung Galaxy Note Pro 12.2 and…
    • January 21, 2014
  • Unified Virtual Prototypes: Fast and Accurate?

    Jason Andrews
    Jason Andrews
    Over the last five years, one of the concerning things about virtual prototyping has been the separation between speed and accuracy. The lack of any meaningful connections between models built for speed…
    • January 21, 2014
  • My Best Prosumer tablet

    Alan Chuang
    Alan Chuang
    It has been a little more than a year ago since I got my Surface RT tablet from the Microsoft BUILD event and I have committed myself to use it as my only computing companion device (other than my smartphone…
    • January 14, 2014
  • ARM Mali at Mobile Game Forum 2014

    Phill Smith
    Phill Smith
    Hello and Happy New Year! So, here we are at the beginning of another new year preparing for Mobile Game Forum (MGF) in the Centre of London.  This event is well attended by developers, game engine providers…
    • January 14, 2014
  • Getting started with security software for ARMv8A based platforms

    Rob Coombs
    Rob Coombs
    You may have seen that ARM has been developing some low level trusted firmware to provide reference code that supports Secure World software on the latest v8A technology based chips.   The software is…
    • January 14, 2014
  • 10 Steps to Selecting a Microcontroller

    Jacob Beningo
    Jacob Beningo
    There are 10 easy steps that can be followed to ensure that the right choice is made for a microcontroller. See the full list in this post.
    • January 12, 2014
  • Divide and Conquer

    Chris Shore
    Chris Shore
    It often surprises me how many people believe that “ARM doesn’t do division” or “ARM cores don’t have divide hardware”. Of course, that used to be the case – up until the launch of the Cortex brand in…
    • January 10, 2014
  • Ittiam and ARM are the first to efficiently bring Google’s VP9 to mobile devices

    Ellie Stone
    Ellie Stone
    This blog post was written in conjunction with Ittiam Systems, a technology company singularly focused on embedded media centric systems. For more information concerning the technology below, please contact…
    • January 7, 2014
  • Original DOOM: Bringing Desktop Games to ARM-Based Android

    Anatoly Konukhov
    Anatoly Konukhov
    We would like to share with you an Android-based application that enables Intel software on ARM-based devices. To demo you this approach we took Intel version of DOOM and run it on Android-based device…
    • December 26, 2013
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