We are running a survey to help us improve the experience for all of our members. If you see the survey appear, please take the time to tell us about your experience if you can.
The issue is described here with links to the relevant shader files, images, reproduction instructions, platform information.
This is on the Samsung Galaxy S6. Adding a redundant loop and function call in the fragment shader leads to a malformed image.
Thanks for the confirmation!
Can you advise of a device that we could use to test the newest possible drivers? (Please feel free to contact me privately. )