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I am using EGLImage in combination with Android GraphicBuffers to remove the need to copy to/from GPU memory. The problem is it seems only one format is supported (RGBA8888). I would like to confirm this, either by quering the driver or if you have the answer here.
1. Is there a way to get this information from the driver?
2. Is there a list of supported GraphicBuffer formats?
"Is there a list of supported Pixel formats? or way to get this information from driver for android?"
I see a list here, https://developer.android.com/reference/android/graphics/PixelFormat.html, but don't know if there are any device specific modifications to this list.
-Deepali