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Why eglGetDisplay(EGL_DEFAULT_DISPLAY) returns EGL_NO_DISPLAY (Mali EGL & fbdev SDK drivers)

Im trying to build a framework using OpenGL|ES 3.0 and EGL 1.5 with an ARM Mali T-600 series chip. The ARM Mali EGL/GLES sdk states that the system supports gles 3.0 and over though their fbdev driver (x11 doesnt work apparently).

However, despite everything compiling and linking fine, when I call eglGetDisplay(EGL_DEFAULT_DISPLAY), it returns EGL_NO_DISPLAY as opposed to the expected /dev/fb0 framebuffer. Is there an issue with the fbdev drivers or are there preliminary steps to set up the framebuffer that I'm missing?

More specifically I am building on a samsung chromebook with the Mali-T604 running ubuntu. The fbdev drivers are up to date with the latest release on the Mali sdk website.

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