Hi,
I'm studying OpenCL and try to kernel performance analyze with Mali Developer Guide
(Mali-T600 Series GPU OpenCL Developer Guide - Mali Developer Center)
But I can't understand below: In chapter 8.1.3
"Use the Off-line Shader Compiler to check the balancing between the different pipelines."
As far as my understanding, Off-line Shader Compiler cannot compile OpenCL kernel.
How to use the compiler?
And what can I get beneficial information with Off-line Shader Compiler?