Arm Community
Site
Search
User
Site
Search
User
Support forums
Mobile, Graphics, and Gaming forum
Use ArmMaliOfflineCompiler to compile the Pixel Shader What is Render Target 0 and Render Target 1?
State
Suggested Answer
Locked
Locked
Replies
2 replies
Answers
1 answer
Subscribers
138 subscribers
Views
3067 views
Users
0 members are here
Options
Share
More actions
Related
How was your experience today?
This discussion has been locked.
You can no longer post new replies to this discussion. If you have a question you can start a new discussion
Use ArmMaliOfflineCompiler to compile the Pixel Shader What is Render Target 0 and Render Target 1?
wavexu
over 4 years ago
Top replies
wavexu
over 4 years ago
+1
sorry, here is the anwser. community.arm.com/.../mali-offline-compiler-result-analysis
0
Quote