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I'm trying to profile an app developed in Unity with Streamline. I followed the instruction for setting up the package here to make it debuggable, but I still get this from the terminal:
"run-as: package not debuggable: com.srm.streamlinelabrun-as: package not debuggable: com.srm.streamlinelabrun-as: package not debuggable: com.srm.streamlinelabgatord: 1 file pushed. 11.1 MB/s (2490344 bytes in 0.215s)run-as: package not debuggable: com.srm.streamlinelabrun-as: package not debuggable: com.srm.streamlinelabManual step: Capture in Streamline, and then press any key.Press any key to continue . . ."
And Streamline doesn't connecty to the device says "unable to connect to gatord at target device ". With other apps I can connect though, but they were not developed in unity.
What am I missing to make Streamline work with a Unity app?