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Followed the instructions to enable the GPU drivers on a Samsung Chromebook (FB) and a bit surprised on how poor most of them appear. They seem to suffer heavily from tearing issues even with EGL_BACK_BUFFER enabled. Is triple buffering actually supported with FrameBuffers on Mali? Running the Mali demos on Imagination hardware doesn't seem to suffer from this which is quite surprising.
Hi emolitor,
I am afraid not, fbdev is considered appropriate for development and testing, not production use so certain features will be missing compared to X11.
Thanks,
Tu