We are running a survey to help us improve the experience for all of our members. If you see the survey appear, please take the time to tell us about your experience if you can.
Is this not the correct approach to asynchronous texture loading on Android?
The Mali OpenGL SDK for Android v1.4 (the latest release) still contains the EGLImage example. As far as I am aware it was never removed.
Mali OpenGL SDK for Android v1.6 doesn't have a EGLImage example
Where i can download it???