Arm Community
Site
Search
User
Site
Search
User
Support forums
Mobile, Graphics, and Gaming forum
Mail T604 and T624 Difference
Jump...
Cancel
Locked
Locked
Replies
2 replies
Subscribers
137 subscribers
Views
4169 views
Users
0 members are here
Midgard
Mali-T624
OpenGL ES
Mali-T604
OpenGL
Adaptive Scalable Texture Compression (ASTC)
Mali-GPU
Options
Share
More actions
Cancel
Related
How was your experience today?
This discussion has been locked.
You can no longer post new replies to this discussion. If you have a question you can start a new discussion
Mail T604 and T624 Difference
Jay Walsh
over 12 years ago
Note: This was originally posted on 1st March 2013 at
http://forums.arm.com
Hi! I'm not used in GPU. I am looking for 2d and 3d graphic multicore solution and I found Mail T604 and T624. The two mail are said to have graphic solution.
Yet, I'm puzzled by the description of the two mail. I have only one core. What is the difference of T604 and T624 if they are both scalable multi core solution for 2d and 3d graphic?
Peter Harris
over 12 years ago
Note: This was originally posted on 1st March 2013 at
http://forums.arm.com
Both are "Midgard" architecture GPU, so provide almost (*) the same functionality to the graphics API. Mali-T62x is a second generation Midgard core, so provides higher performance and energy efficiency at the same frequency vs Mali-T604.
(*) The main API-level feature change is the addition of support for the new ASTC texture compression format(**), which was designed by ARM and adopted by Khronos as an official extension for OpenGL ES and OpenGL.
(**)
http://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression
Cancel
Vote up
0
Vote down
Cancel
Alban Rampon
over 12 years ago
Note: This was originally posted on 1st March 2013 at
http://forums.arm.com
Hi guys, I'm just moving that thread to the Mali graphics board.
Cheers,
Alban
Cancel
Vote up
0
Vote down
Cancel