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Renderscript on Nexus 10
Bastian Zuehlke
over 12 years ago
Note: This was originally posted on 23rd January 2013 at
http://forums.arm.com
Hi,
i am very much interested in GPGPU on mobile devices.
According to Google Android 4.2 on Nexus 10 is supporting Renderscript running on GPU.
Over the past weeks we have implemented a benchmark with quite a number of filters running on .rs , .fs, using rs intrinsic and on OpenGL|ES.
We got best results (on Nexus 10) from either Intrinsic or OpenGL|ES. Pure .rs seems not to run on GPU and .fs is very limited.
The Renderscript documentation is kind of weak when it comes to Renderscript, in particular Filterscript.
Is there a kind of "How to write Renderscript for Mali T-604" document available ?
Any further details would be very much appreciated.
BR Bastian
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Chris Varnsverry
over 12 years ago
Note: This was originally posted on 30th January 2013 at
http://forums.arm.com
Hi Bastian,
The only information currently available regarding renderscript is the developer guide available
here
. There may be best practice documentation available from us in the future, but there is no firm date on its release. That said, as with GLES, any renderscript GPU issues you run into on Mali platforms can be raised in these forums and we will do our best to help.
Thanks,
Chris
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Chris Varnsverry
over 12 years ago
Note: This was originally posted on 30th January 2013 at
http://forums.arm.com
Hi Bastian,
The only information currently available regarding renderscript is the developer guide available
here
. There may be best practice documentation available from us in the future, but there is no firm date on its release. That said, as with GLES, any renderscript GPU issues you run into on Mali platforms can be raised in these forums and we will do our best to help.
Thanks,
Chris
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