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Unable to create shader configuration in Shader Development Studio 1.3 Beta
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Unable to create shader configuration in Shader Development Studio 1.3 Beta
Krzysztof Golyzniak
over 12 years ago
Note: This was originally posted on 5th February 2012 at
http://forums.arm.com
Hi,
When trying to create new shader configuration I'm getting the following exception:
java.lang.ClassCastException: org.eclipse.jdt.internal.core.JavaProject cannot be cast to org.eclipse.core.resources.IResource
at com.arm.mali.shaderdevelopmentstudio.wizards.NewShaderConfigWizardProjectSelectionPage.createControl(NewShaderConfigWizardProjectSelectionPage.java:91)
(...)
I created the project exactly as described in the provided tutorial. There were no problems adding vertex or fragment shader files.
My configuration is:
Win7 Ultimate x64
Eclipse 3.7.1 32-bit (also tried 3.5.2 and 4.1 M5)
Shader Development Studio 1.3 Beta
Offline shader compiler 3.0 & OpenGL ES 2.0 Emulator 1.3.1 installed
Complete callstack attached.
Pablo Hernandez
over 12 years ago
Note: This was originally posted on 7th February 2012 at
http://forums.arm.com
Thank you very much for reporting this bug. In the meantime, a work around is to create a general project (in the new project wizard window select the "General" folder and the "Project" option) rather than a java project. This should solve the problem.
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Krzysztof Golyzniak
over 12 years ago
Note: This was originally posted on 9th February 2012 at
http://forums.arm.com
Thank you. The workaround solves the problem. The tool seems very useful. I look forward to the final release.
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