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OpenGL ES 2.0 Emulator
Terry Butler
over 12 years ago
Note: This was originally posted on 11th July 2011 at
http://forums.arm.com
Using a modern "Intel HD Graphics" integrated graphics and although OpenGL Extensions Viewer (v3.3.7) claims that I have a full 2.1 compatibility with 82% 3.0 compatibility, I am getting the following EGL_NOT_INITIALIZED error on eglinitialize(...):
eglGetError() = 12289 (0x00003001) at line 223
I've looked high and low for a solution about this but haven't turned anything up. I did see the question posted in another post asking for the following extensions:
Yes WGL_ARB_extensions_string
Yes WGL_ARB_pixel_format
Yes WGL_ARB_pbuffer
No WGL_ARB_render_texture
Yes EXT_framebuffer_object.
Does eglInitialize() need all extensions available or else it'll fail? Can I perhaps override this and use extensions on an if-need basis?
Many Thanks.
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Terry Butler
over 12 years ago
Note: This was originally posted on 12th July 2011 at
http://forums.arm.com
Hi Wasim,
Thanks for the response!
I'm running on Windows 7 64-bit, using v1.3.0 milestone 1 of the emulator.
I've attached the output from the extensions viewer.
Thanks.
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Terry Butler
over 12 years ago
Note: This was originally posted on 12th July 2011 at
http://forums.arm.com
Hi Wasim,
Thanks for the response!
I'm running on Windows 7 64-bit, using v1.3.0 milestone 1 of the emulator.
I've attached the output from the extensions viewer.
Thanks.
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