Please note: We are aware of an issue affecting replies on the Arm Community forums, which may not be loading as expected.
We apologize for any inconvenience and appreciate your patience while we investigate and work to resolve the issue.
Thank you for your understanding.
Hello everyone,
When I use Mali Offline Compiler to get shader's performance analysis.
But I don't know,Why are there two rendering targets?,render target 0,render target 1.
What do they mean?
Thank you very much for your reply.
If there are two render targets in the result analysis, does the use of registers add up the two results?
Are the results of channels A, L/S and T added up with those of the following two?
No - the run-time will pick one of the variants at runtime.
Thank you,It helped me a lot.