Hi,
I have a big project working with an AT89C51SNDC with severals files ( *.c and *.h)
I don't understand why in this project, I have these errors messages :
error C141: syntax error near '90' error C281: illegal hex constant error C281: illegal hex constant error C281: illegal hex constant error C281: illegal hex constant error C281: illegal hex constant error C141: syntax error near 'A'
The file is an header file (gong_001.h) :
// *** Hex-value of : Gong_music_2Sec.mp3 code char MyArray1 [8000] = {0xFF, 0xFB, 0x18, 0x00, 0x00, 0x00, 0x00, 0xC2, 0x1D, 0x4C, 0x06, 0x1C, 0xE0, 0x02, 0x16, 0xA2, 0xE9, 0x90, 0xC1, 0x14, 0x00, 0x02, 0xEC, 0x45, 0x62, 0xBC, 0x17, 0x80, 0x08, 0x5F, 0x08, 0xAC, 0x57, 0x82, 0xF0, 0x01, 0xF0, 0x76, 0x26, 0xF1, 0x20, 0x4B, 0xF2, 0x6F, 0xE2, 0x40, 0x2C, 0xFC, 0x24, 0x12, 0xD3, 0xFC, 0xC0, 0x7E, 0x0F, 0xC9, 0xFF, 0xF9, 0x39, 0xC3, 0xFC, 0xA2, 0xFC, 0x9F, 0xB7, 0x90, 0x04, 0xFC, 0x08, 0x82, 0x1F, 0xE2, 0x80, 0x18, 0x06, 0x2F, 0xFA, 0x60, 0xFB, 0xFF, 0x94, 0x70, 0x3F, 0x00, 0x00, 0x07, 0xFF, 0xFE, 0x38, 0x94, 0xA7, 0xCC, 0x37, 0xF1, 0xEF, 0x04, 0x95, 0x8F, 0xF4, 0x42, 0x81, 0x58, 0xC8, 0x23, 0xC0, 0x00, 0x20, 0x00, 0x00, 0x8F, 0xFF, 0xF8, 0xE2, 0x52, 0x9F, 0x30, 0xDF, 0xC7, 0xBC, 0x12, 0x56, 0x49, 0xD4, 0x8A, 0x05, 0x63, 0x20, 0x8F, 0x00, 0x00, 0x9E, 0x96, 0x95, 0xE4, 0xD1, 0x52, 0x4D, 0x56, 0x01, 0xCD, 0x25, 0x4C, 0x41, 0x13, 0xFF, 0xFB, 0x18, 0x00, 0x07, 0x0F, 0xF0, 0xD3, 0x14, 0x58, 0x80, 00xCA, ...... ...... 0xA9, 0xE2, 0x8B, 0x80, 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA}; code char MyArray2 [352] = {0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xFF, 0xFB, 0x18, 0x00, 0xE9, 0x00, 0x02, 0x32, 0x22, 0xCC, 0x06, 0x4F, 0x60, 0x00, 0x46, 0x44, 0x59, 0x91, 0xC9, 0x6C, 0x00, 0x00, 0x00, 0x01, 0xA4, 0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x34, 0x83, 0x80, 0x00, 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xFF, 0xFB, 0x18, 0x00, 0xD8, 0x8F, 0xF0, 0x00, 0x00, 0x69, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0D, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xA4, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x34, 0x80, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA}; unsigned int nbrArr = 2; unsigned char MyArray3[1] = 0; unsigned char MyArray4[1] = 0; unsigned char MyArray5[1] = 0; unsigned char MyArray6[1] = 0; unsigned char MyArray7[1] = 0;
But in my project this big array (MyArray1 [8000]) is displayed only in 24 lines and so the lines is more longer than displayed here.
I have reduce (by placing .... ) the height of this array because here we are limited to 7000 caracters.
How can I do to avoid this errors messages ?
Thank you
...is that it's so nice when you stop!
"1. Continue to try to force the tools to work with your excessively long lines"
Given that you've been doing this without success for over 4 months now, don't you think it might be time to stop and try the other option?!
See: http://www.keil.com/forum/docs/thread10231.asp