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Error: L6200E: Symbol multiply defined compiling Adam Dunkels uIP

Hello,

I get this error when compiling Adam Dunkels uIP adapted to LPC-2124 board. fs.c contains the functions to open files (fs_open) and fsdata.c contains the html code of these files. I'm completely stuck with this, I would apreciate any help.

Thanks.

error log:
uIP-2124.axf: Error: L6200E: Symbol file_cgi_files multiply defined (by fsdata.o and fs.o).
uIP-2124.axf: Error: L6200E: Symbol file_cgi_stats multiply defined (by fsdata.o and fs.o).
uIP-2124.axf: Error: L6200E: Symbol file_cgi_tcp multiply defined (by fsdata.o and fs.o).
uIP-2124.axf: Error: L6200E: Symbol file_img_bg_png multiply defined (by fsdata.o and fs.o).
uIP-2124.axf: Error: L6200E: Symbol file_about_html multiply defined (by fsdata.o and fs.o).
uIP-2124.axf: Error: L6200E: Symbol file_control_html multiply defined (by fsdata.o and fs.o).
uIP-2124.axf: Error: L6200E: Symbol file_404_html multiply defined (by fsdata.o and fs.o).
uIP-2124.axf: Error: L6200E: Symbol file_files_footer_plain multiply defined (by fsdata.o and fs.o).
uIP-2124.axf: Error: L6200E: Symbol file_files_header_html multiply defined (by fsdata.o and fs.o).
uIP-2124.axf: Error: L6200E: Symbol file_index_html multiply defined (by fsdata.o and fs.o).
uIP-2124.axf: Error: L6200E: Symbol file_stats_footer_plain multiply defined (by fsdata.o and fs.o).
uIP-2124.axf: Error: L6200E: Symbol file_stats_header_html multiply defined (by fsdata.o and fs.o).
uIP-2124.axf: Error: L6200E: Symbol file_tcp_footer_plain multiply defined (by fsdata.o and fs.o).
uIP-2124.axf: Error: L6200E: Symbol file_tcp_header_html multiply defined (by fsdata.o and fs.o).

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  • I think it would actually be quite hard to make an effective filter that didn't make too many "false hits"...?

    But I still say it's symptomatic of an underlying problem: the instructions are very clearly stated; anyone who's being slack enough to miss them - and to not even notice in the preview - has probably also missed important details about their project for the very same reason

    As I said earlier, Attention to detail is key in this game!