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Keil MDK for stellaris

Hello friends...

Is there any one using keil for stellaris LM3S6432 !

I am new to the Stellaris ...

I am getting following error while building a project.
however my source file MAIN.C compiled with 0 errors...

Build target 'Target 1'
assembling Startup.s...
linking...
test1_togel.axf: Error: L6218E: Undefined symbol GPIODirModeSet (referred from main.o).
test1_togel.axf: Error: L6218E: Undefined symbol GPIOPadConfigSet (referred from main.o).
test1_togel.axf: Error: L6218E: Undefined symbol GPIOPinWrite (referred from main.o).
test1_togel.axf: Error: L6218E: Undefined symbol SysCtlClockSet (referred from main.o).
test1_togel.axf: Error: L6218E: Undefined symbol SysCtlPeripheralEnable (referred from main.o).
Target not created

reply any one gone through same!!!!!

Parents
  • "I am new to the Stellaris ..."

    Are you using the Stellaris DevKit with the supplied Keil tools & examples?
    IF not, I suggest that you do!

    "however my source file MAIN.C compiled with 0 errors"

    That's because they are Linker errors.

    It looks like you have forgotten to add the appropriate library (or libraries) to your project...

Reply
  • "I am new to the Stellaris ..."

    Are you using the Stellaris DevKit with the supplied Keil tools & examples?
    IF not, I suggest that you do!

    "however my source file MAIN.C compiled with 0 errors"

    That's because they are Linker errors.

    It looks like you have forgotten to add the appropriate library (or libraries) to your project...

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