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Is .hex and .map generated from the elf file?

Hello everyone,

we are using ARM Compiler 5.06 and are postprocessing the map file.
We would like to have a shared postprocessing routine shared by multiple projekte and multiple compilers.
Neither .map nor .hex files are homogenous, but the elf files are.
So we would like to directly postprocess all elf files either using "nm" from binutils or ARM Compiler 5.06 itself.

So here i have some questions:
1. Does the ARM Compiler generated .hex and .map from elf file?
2. If so, how to trigger this functionality from console?
3. Do you have any idea if nm will process hugely differnt elf formats and yet generate uniform results?

Thanks a lot :)

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