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Grouping ISRs by priority for overlaying

Just out of curiosity. Is there a way to tell the linker that ISRs have the same priority and thus cannot interrupt each other and can safely be overlayed?

P.S.: And what is the correct passive form of 'to overlay'?

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  • That's what I meant with that sentence:
    I could use a global bit manually, but well ... it's just bad style so I wouldn't do this unless I actually ran out of bits.

    But that's really just doing the overlaying for the compiler. I think I'll actually implement this. I already have a script that generates my overlaying instructions and updates the .uvproj. I'll extend it to do this for me.