Hi all, I'm using the debug function (SIGNAL) for testing the code. Whereas there's no problem writing values to local variables, the debugger seems to freeze when accessing a pointer.
Example of debug function:
SIGNAL void MyDebugScript(void){ exec("LocalStruct.AMember = 17"); // works as intended exec("MyStruct->AMember = 5"); // sets the value as intended, but doesn't execute following commands exec("LocalStruct.SecondMember = 465"); // not executed }
Is this simply a bug or "byDesign" ? Does a workaround exist?