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I am trying to program the 8051 for a "Pelican" type pedestrian road crossing. It should control the red, amber and green lights for the traffic, the red and green pedestrian lights, and the bleeper. I have written some code but unfortunately it does not work. Bits 0 to 5 of P1 are supposed to control the lights and the bleeper and bit 0 of P2 is supposed to control the pedestrian button. Any ideas where the problem is? Code size limit is 2K. Thanks! Marko
#include <reg51.h> sbit red_traf=P1^0; sbit amber_traf=P1^1; sbit green_traf=P1^2; sbit red_ped=P1^3; sbit green_ped=P1^4; sbit bleeper=P1^5; sbit button=P2^0; unsigned char count; void delay_vshort() { unsigned int x; for (x=0;x<65536;x++); } void delay_short() { unsigned int x; for (x=0;x<131072;x++); } void delay_long() { unsigned int x; for (x=0;x<1048576;x++); } main() { P2 = 0xff; s0: green_traf=1; red_ped=1; if (button==1) goto s1; else goto s0; s1: amber_traf=1; red_ped=1; delay_short(); goto s2; s2: red_traf=1; green_ped=1; bleeper=1; delay_long(); goto s3; s3: for (count=0;count<5;count++) { amber_traf = 1; green_ped = 1; delay_vshort(); amber_traf = 0; green_ped = 0; delay_vshort(); } goto s4; s4: amber_traf=1; red_ped=1; delay_short(); goto s0; }
A permanent fix for timing loops - use the hardware. You might use a timer in the chip to count x clock cycles.
The quickie: Nest several loops. Create a function that takes about 1 ms.
Call that function 500 times to get a 0.5 second loop.
Addendum: Just note that a delay created using a loop can (and most often will) greatly change in speed depending on used compiler, and used optimization mode, memory model, version of the compiler, ...
Don't rely on it for production code.
Just note that a delay written in C created using a loop can (and most often will) greatly change in speed depending on used compiler, and used optimization mode, memory model, version of the compiler
a delay loop written in assembler, however, only is affected by the execution of interrupts.
Erik