I have been doing some work on Esp32 modules using Visual Studio and VisualGDB plugin. and after getting used to the VS IDE quite like it.
VisualGDB announced that they are
fully compatible with the Keil ARM compiler. This includes seamless MSBuild support with Keil-specific property sheets, Makefile support as an alternative to MSBuild, and a settings page for easily integrating Keil packs into your project.
I imported a Keil version 5 project and was surprised to see it just works (Compiles, and debugs with a ST linkV2)
Not tried to use it in anger on project but would be interested to see find out if anyone else is and what is their prefernace eg the Keil IDE or Visual Studio IDE.
P.S I do have a licensed Keil seat
Interesting - thankss. Can you inspect all the peripherals, memories etc. ?
Very interesting, thanks!
- pa