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C51 compiler type cast issues...

I am using Keil, C51 Compiler with Infineon XC886 8-bit micro....

I have a simple application that acquires rising and falling edges at P3.0 and then calculates the Period and Pulse Width in ticks of T12.

Then the program "based on these values" stretches the pulse using a 2D lookup table and generates a PWM output on P3.7 (it is inverted).

The lookup table returns a value from 0 to 1000.... a value of 300 means add 30% to the actual pulse width (NOT duty cycle which is %).

Everything seems to work except the output pulse width is incorrect.

I have (by process of elimintation) worked out the portion of code that is causing problems, but I think that it is actually the compiler.

The name of the function is "modifyDutyCycle"..

Step 1:
First I disabled all interrupts then cut and paste the contents of the function into main.
Since the calculation was quite involved I created a number of temporary variables to see the step by step results....


for (periodTemp = 3500; periodTemp < 31000; periodTemp += 200)
{
  for(pulseTemp = 150; pulseTemp < 4000; pulseTemp += 50)
  {
    //Checking the lookUpTable function here in the for loop.... works!
    //index1 = lookUpTable(periodTemp, pulseTemp);
    //delay(10);
    //Extended version of the calculation from the "modifyDutyCycle" function
    //adjustVal = (uword)(((ulong)dutyCycle[0])*((ulong)(lookUpTable(period[0], dutyCycle[0])))/1000);
    //index2 = (uword)(((ulong)pulseTemp)*((ulong)(lookUpTable(periodTemp, pulseTemp)))/1000);

    index2 = lookUpTable(periodTemp, pulseTemp);  //index2 = uword
    index3 = (ulong)index2;  //index3 = ulong
    index4 = (ulong)pulseTemp;  //index4 = ulong
    index5 = index3*index4;  //index5 = ulong
    index5 /= 1000;

    //Attempt #1
    //index6 = (uword)index5;   //index6 = uword
    //Attempt #2
    //blah = index5; //blah = uword
    //Attempt #3
    index6 = index5;

  }
}

Inititally "Attempt #1 failed to give the correct value"
Then I just added yet another variable "blah" - which generated the correct value.
Then I tried with no type cast with success

Step 2:
I returned to the original function and tried to get it to work - still using temporary variables.
When I simulate I get the following results...

1. There is no green/grey block on the side of the window (where you normally blace a breakpoint) at the "adjustVal = index4;" line

2. When I put the variable in the "watch" window however it seems to update the value of adjustVal

void modifyDutyCycle(void)
{
        //sam
        uword index1;
        ulong index2;
        ulong index3;
        ulong index4;
        uword adjustVal;
        //sam

        #ifdef debug
        programStatus = 0x40;
        #endif

        dutyCycleNew[3] = dutyCycleNew[2];
        dutyCycleNew[2] = dutyCycleNew[1];
        dutyCycleNew[1] = dutyCycleNew[0];

        //Calculate the extra number of timer ticks to be added to the output pulse
        //Stretch based on pulse width (off-time) not on total period

        //adjustVal = (uword)(((ulong)dutyCycle[0])*((ulong)(lookUpTable(period[0], dutyCycle[0])))/1000);

        index1 = lookUpTable(period[0], dutyCycle[0]);

        index2 = (ulong)index1;
        index3 = (ulong)dutyCycle[0];
        index4 = index2*index3;
        index4 /= 1000;

        //adjustVal = (uword)index4;      //typecast.. automatic??
        adjustVal = index4;
        //index1 = index4;

        //dutyCycleNew[0] = dutyCycle[0];

//      //Check that the new duty cycle is <100%
        if ((dutyCycle[0] + adjustVal) < (period[0] - 10))
        {
          //Return new updated duty cycle
          dutyCycleNew[0] =  dutyCycle[0] + adjustVal;
        }
        else //Error has occurred....
        {
          dutyCycleNew[0] = period[0] - 10;                     //Make the pulse width to approx. 100%
        }
}

3. When I try it on my hardware, I have a pulse output but the width is incorrect - which looks very similar to the first time I tried the funtion in main "Attempt #1"

My problem is something to do with a type cast or a memory addressing issue I think. But my results are inconsistent.

Any help on this oune would be much appreciated!!

Thanks, bye!!

Parents
  • #define sl32 char
    

    That's an ell not a one! Originally, I assumed it was a short form for 32 bit signed long.

    "... although that still wouldn't fit in a char...!

    A rather moot point ... technically, 131 might fit into a char - If the implementation took a char to be unsigned.

Reply
  • #define sl32 char
    

    That's an ell not a one! Originally, I assumed it was a short form for 32 bit signed long.

    "... although that still wouldn't fit in a char...!

    A rather moot point ... technically, 131 might fit into a char - If the implementation took a char to be unsigned.

Children
  • "A rather moot point ... technically, 131 might fit into a char - If the implementation took a char to be unsigned."

    Technically, there isn't a size limitation on a char. You could have a 9-bit char. Or a char storing +/- 10000 decimal. And sizeof() would then return sizes of other data types in units of this char.

    In the end, it's just happen to be common to have 8-bit signed or unsigned chars, which happens to work well with processors that have 16 or 32-bit register sizes.

    There really is a good reason why programs should stay away from the "standard" data types char, short, int, long, ... unless it really is important what size they have. After all, the C standard does claim some minimum requirements for them.

  • You are right. Should have stood "...] unless it really is unimportant [...]".

    The C types are only fine when we really don't care, and the C type has a guaranteed range at least as large as what we need.

    For all other situations, we should use custom data types. Either the stdint-defined types directly, or the project should contain custom definitions - and the build process should contain some tests to verify that the types really do fulfill the requirements.

    No, if it is important, then the types from stdint should be used. Or the project should create own types that are explicitly verified that they have the exact size for that specific compiler.

    Size char, short, int, ... should only be used where the real size is unimportant.

    A loop [0..1000) will always fit in an int, so the real type isn't important - int will do fine. Besides that, people must remember that sizeof() isn't defined to return number of 8-bit quantities.