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Uvision4 beta 3 bugs

Hi,

I am using uvision4 beta 3. In contrast to the previous versions (earlier beta and uvision 2&3) it is a lot more stable under VISTA.

However, there a few bugs I have noticed today:
1) When you click on a particular function in the 'function' window the editor goes to the file/function location. If you have tried it a few times it stops doing that. It still shows the functions but does not jump to them any more.

2) When you change from file/function view to "display modules" in the same window you can't go back any more. The display will stay in "display modules" mode forever.

Anybody know any tricks to solve these things ?

  • Corrections:

    Closing the project and re-opening it cures items (1) and (2).

    Equally: problems (1) and (2) do not always occur, only sometimes.

  • Looks like the context menu in the modules/function display is incorrect, it always reads 'Display Modules'. Selecting it again toggles between modules and function names display as expected - something which needs to be fixed...

  • The context menu has had problems for several years. Sometimes when you click on a file name, it does not switch to that file - somehow believing that this file is already on top. If you then click on another file window and then click on a file name in the project tree, the the correct editor window will pop up again.

    The above behaviour has been visible in a number of uVision versions.

  • FYI Just posting this as the original site recently went down and this info was taken from the google cache

    Keil release uVision4 IDE

    CAMBRIDGE, United Kingdom--(BUSINESS WIRE)--March 02, 2009-- ARM [(LSE: ARM); (Nasdaq: ARMH)] today announced the Keil(TM) uVision(R)4 integrated development environment (IDE) for creating, simulating and debugging embedded applications on microcontroller and smartcard devices. The uVision4 IDE has been designed to enhance developer's productivity, enabling faster, more efficient program development and verification. The flexible window management system introduced in the Vision4 IDE enables developers to use multiple monitors and provides complete control over window placement anywhere on the visual surface. The new user interface makes better use of the screen space and organizes multiple windows more efficiently; delivering an uncluttered, efficient environment to develop applications.

    uVision4 builds on the success of uVision3 adding:

    -- System Viewer windows providing device peripheral register information which can be changed directly from within the System Viewer windows.

    -- Debug Restore Views allow multiple window layouts to be saved, enabling quick selection of the most suitable debug view for program analysis.

    -- Multi-Project Workspace provides a simplified way to work with numerous concurrent projects such as boot loader and application programs.

    -- Data and instruction trace capabilities for ARM(R) Cortex(TM) processor-based MCUs.

    -- Device Simulation has been extended to support many new devices such as ARM Cortex-M3 processor-based MCUs from Luminary, NXP, and Toshiba; Atmel SAM7/9, and new 8051 derivatives such as Infineon XC88x and SiLABS 8051Fxx.

    -- Supports interfaces for many debug adapter interfaces including ADI miDAS Link, Atmel SAM-ICE, Infineon DAS, and ST-Link.

    -- More information about the uVision4 IDE is available at: http://www.keil.com/uv4

    "The uVision4 IDE builds on the success of what is widely acknowledged as the most popular development environment for microcontrollers," said Reinhard Keil, director of MCU Tools, ARM. "With the introduction of the uVision4 IDE, we have significantly extended its capabilities to meet the ever increasing demands of embedded software developers."

    Availability

    The Keil uVision4 IDE is available now as an unlimited beta version from: http://www.keil.com/uv4.

    All Keil software development tools, including Keil Cx51, C166 and MDK-ARM will begin shipping with integrated uVision4 during Q2/09.

  • Any new info regarding the release date?

    Keil originally stated Q2/09. Just a few days left within that quarter;)))

    I desperately expect uV4 to fix my annoying multi-monitor issues with uV3.