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I have this code:
typedef struct _DLL_struct { unsigned char DLL_type; unsigned char DLL_lenght; unsigned char DLL_data_begin; } DLL_struct; unsigned char xdata FskRxBuf[MAX_SIZE_BUFFER]; void main(void) { DLL_struct *DLL_ptr; // pointer to cast on the buffer unsigned char xdata chacksum_rx; DLL_ptr = (DLL_struct *)FskRxBuf; // cast the struct to the buffer checksum_rx = *(&DLL_ptr->DLL_data_begin + DLL_ptr->DLL_lenght); // read the received checksum }
I tried to define a struct pointer and cast it on a plain char buffer to obtain access to the buffer using the fields of the structure. I run the code on a debugger and get a problem with the address of the structure fields. Say that FskRxBuf begins at 0x0292, the debugger tells me that the expression &DLL_ptr->DLL_data_begin is 0x92 and not 0x0292 like I thought. Where is my mistake?
That said, I don't think that something has to be difficult to be good. Agreed, KISS is the best way. However, how much do you learn from something easy? The 8051 memory management isn't the smartest way I can imagine to handle memory. Smart?, maybe not, but darn efficient when the '51 is used for the applications it is intendede for
Erik