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Inexecutable statements inside switch case

I have a segment of codes as follows. 'app' is a structure variable.

The code can successfully pass the compiling process and run but contains some inexecutable important commands, which can't be recognized by compiler, e.g.app.bT = TRUE. Besides, there are some disordered jump inside the switch, e.g. jumping from case 1 to case 5 without executing "break" in case 1.

app.bT=FALSE;

do {

switch ( ix )

{

case 0: if ( app.f0< app.fB1 ) app.bT = TRUE; break;

case 1: if (( app.fB1 <= app.f0 )&&( app.f0<= app.fB2 ) ) {if ( app.fC1 > ( ( app.fM1 * app.f0 ) +( app.f_Allowed - app.fM1* app.fB2 ) ) ) app.bT= TRUE; } break;

case 2: if ( app.f0>app.f_Allowed) app.bT = TRUE;

break;

case 3: if (( app.f0 <= app.fB4 ) ) { if ( app.fT > ( ( app.fM2 * app.f0 ) +( app.f_Allowed -app.fM2*app.fB3 ) ) ) app.bT = TRUE; } break;

case 4: if ( app.f0> app.fB4 ) app.bT = TRUE; break; default: break;

}

ix++;

}

while ( ix < 5 && app.bT == FALSE );

I think it's the internal error of C51 since there are few other explanation for this strange problem but I still don't want to believe that's true.
Would you please give me an answer? Thank you for your help.

Parents
  • Yes, you are right. I am sorry about that because I am a fresh Keiler at this point. And I just told every one what I saw.

    Now with your advice I can understand that if you want to trace the execution step by step and in a normal order, you will have to reduce the code optimization level. But the results would be the same no matter which level you choose. Compiler just reorder the execution to get optimized.

Reply
  • Yes, you are right. I am sorry about that because I am a fresh Keiler at this point. And I just told every one what I saw.

    Now with your advice I can understand that if you want to trace the execution step by step and in a normal order, you will have to reduce the code optimization level. But the results would be the same no matter which level you choose. Compiler just reorder the execution to get optimized.

Children